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Topic: Is there NO good System Shock port? Read 555 times  

66474cb69d293sarge945

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I'm looking to play SS1, and it seems all the port choices are bad.

DOS Version/SS Classic:
  • 4:3 Aspect Ratio
  • No Hardware Rendering
  • Requires fucking with Dosbox (not relevant to SS classic)
  • No Mouselook.

Shockolate:
  • 4:3 Aspect Ratio
  • Downressed to max of 1024x768
  • Gamma is wack, game is way too dark.

Enhanced Edition (previous patch)
  • Enemies get stuck, making the game too easy

Enhanced Edition (latest patch)
  • Movement is jittery
  • Reactor Code is Broken

Remake:
  • Is the remake

It seems like the best option currently is EE with the previous patch, as it has proper widescreen and non-jittery player movement. Hopefully turning up the difficulty to 3 will mitigate the stuck enemies.

Am I missing something? How has everyone been playing this game all these years? Can someone recommend a port that doesn't suck?
« Last Edit: 22. December 2023, 11:16:01 by sarge945 »
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The EE'2015 has a hor- widescreen. I'd recommend the current EE version though (yeah, you get the same code for the reactor each time, but consider it random).

66474cb69d8c2sarge945

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I'd recommend the current EE version

Nah, I can't stand the jaggy movement.

you get the same code for the reactor each time, but consider it random.

Acknowledged by 2 members: RoSoDude, Valet2
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If you use the latest version of SS2EE, then you can fix the jittery movement bug by running the game at a fixed 30 FPS, if you don't mind that frame-rate.  To do this:


Quote: "you can lock the game engine to 30 FPS by setting

seta cl_engineFPS 30

in %APPDATA%\Nightdive Studios\System Shock EE\kexengine.cfg
"

That's for the latest GOG version of SS1, which is version 1.2.16. But it apparently works for the Steam version, too.

Source: https://steamcommunity.com/app/410710/discussions/0/3114773449967279006/#c4650551739526490685

66474cb69de17Xkilljoy98

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I usually play EE when I play SS1. Though with the source port I find anytime I need to reinstall it I need to tweak the settings to get it feeling right cause the default ones are odd

66474cb69e310sarge945

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If you use the latest version of SS2EE, then you can fix the jittery movement bug by running the game at a fixed 30 FPS, if you don't mind that frame-rate.  To do this:


Quote: "you can lock the game engine to 30 FPS by setting

seta cl_engineFPS 30

in %APPDATA%\Nightdive Studios\System Shock EE\kexengine.cfg
"

That's for the latest GOG version of SS1, which is version 1.2.16. But it apparently works for the Steam version, too.

Source: https://steamcommunity.com/app/410710/discussions/0/3114773449967279006/#c4650551739526490685

I'll give this a try. I don't usually find games enjoyable sub-60 FPS though. My brain tends to notice it and really not like it.

I usually play EE when I play SS1. Though with the source port I find anytime I need to reinstall it I need to tweak the settings to get it feeling right cause the default ones are odd

Do you know what settings you normally change?

66474cb69e745Xkilljoy98

  • Company: N/A
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sarge945
Controls:
- I make cyberspace trust left click and w since that is how it was in the pre source port EE and what feels most comfortable to me
- I also make 1st and 2nd clicks left and right mouse buttons
- I tweak mouselook sensitivity since the default feels off

Graphics:
- I turn on DOS faces since I think they it better in with the rest of the graphic and Shodan's face looks better that way imo
- I turn off enhanced voxels to make it more pixelated as I think that looks better since it isn't full 3D in the same way SS2 is
- I turn up resolution in the in game menu but turn it down in the main menu (640x480)
- I do OpenGL and do GPU for the renderer a it matches the original a bit closer. I do wish I could do full/wide screen but it either stretches the graphics or it looks too clean when combined with the cleaned up pixels
- For classic I also like to tweak/turn up gamma since it looks off by default but in EE I find default works ok



« Last Edit: 23. December 2023, 14:20:49 by Xkilljoy98 »

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