66487083291c3

66487083296a2
1 Guest is here.
 

Topic: SS2 Czech Translation
Page: « 1 [2] 3 ... 5 »
Read 54892 times  

6648708329dbevoodoo47

6648708329e26
I certainly wouldn't mind, but yeah, that's definitely not enough for CZ/SK. anyway, the current CZ/SK fonts should suffice for the needs of this translation.

6648708329f5dmiracle.flame

6648708329fbb
I've already addressed some Czech pals from localization projects, maybe they'll find someone willing to help from their teams. In the meantime I am thinking that maybe a developed and reliable autocorrect feature might exist somewhere. Google comes to mind when thinking about clever AI. Just pasting the text may be 90% remedied in a single hit. Anyone familiar with something like that?

664870832a05dvoodoo47

664870832a0b2
I'm guessing even some CZ office suite autocorrect could do a decent chunk of work - feel free to try.

664870832a274miracle.flame

664870832a2c5
By the way we have already started with the work here
https://github.com/miracleflame/SS2_CZ_Translation_SHTUP

At first I had a brilliant idea to use Chrome's https://cloud.google.com/speech-to-text/ and just read it aloud all to have instant text.
Then my colleague pointed to this page https://www.nechybujte.cz/nastroje which makes processing the whole files much faster. Not entirely reliable but that's what we are here for.

If you'd like to contribute I suggest to use GitHub Desktop or equivalent for collaborating on the project. There are linux shell scripts included to convert codepage so that Git has no issues displaying diff for utf-8.

I have submitted tickets for each file so any collaborant may assign the respective file he's working on - not to do redundant work.

664870832a392voodoo47

664870832a3de
remember, you (or anyone else wanting to try the fixed texts ingame) will have to install the new fonts as described.

I'm pretty sure I'll be too busy this month to do any more work here.

664870832a49bmiracle.flame

664870832a4e6
hint - https://www.youtube.com/watch?v=ci3W1T88mzw&feature=youtu.be&t=431and you want to Clone repository miracleflame/SS2_CZ_Translation_SHTUP inside GitHub Desktop app.
« Last Edit: 20. October 2018, 22:23:46 by miracle.freak »

664870832a5a5voodoo47

664870832a5f5
I may poke into things a bit, so alright.

also, it took me a few minutes to figure out I actually have to copy and paste the raw text into the original str files for everything to work as it should.
[help_cz.jpg expired]

664870832a69fvoodoo47

664870832a6eb
chargen needs the blueaa font, added to the new fonts post.
« Last Edit: 21. October 2018, 20:07:41 by voodoo47 »

664870832a7aavoodoo47

664870832a7f6
very quick stab at translating the main menu (extract to your CZ translation folder) - feel free to upload to github, I really don't have time to figure out how things work there.

664870832a8b2voodoo47

664870832a8fd
attaching the latest version of all the fonts, modified by miracle.freak.

664870832aba4voodoo47

664870832abf7
ok, I've completely forgot about this - attaching an archive, it's the hopefully latest texts and fonts I've grabbed from https://github.com/miracleflame/SS2_CZ_Translation_SHTUP/tree/master/1250 and my last version of book, obj and iface - they probably need to be merged with whatever is on github (I've redone a few textures in the meantime), I'm hoping you could do it, as I've got pretty much no idea what's where on github at this point. also, I've got one extra string in the package, DEBRIEF.STR, might check that as well.

lets try to put together the first public release before I completely forget about this again.


- so we are calling Ops "Správa" after all? obj/txt16/ops.pcx needs to reflect that.
- some texts under SS2_CZ_Translation_SHTUP/1250/strings/ seem to have broken characters (MAPTEXT.STR), fixed them when putting together the attached zip.
- notes.str needs Note_6_7:"Přípoj harmonický rezonátor ke generátoru štítu a... zmizni!" changed to Note_6_7:"Připoj rezonátor ke generátoru štítu a... zmizni!"
- usemsg.str updated on github, easter egg area on earth was missing some strings (the fix is not in the attached archive).
[CZ SHTUP final_test.7z expired]
« Last Edit: 25. February 2019, 18:38:01 by voodoo47 »

664870832accavoodoo47

664870832ad1a
found the original hires ops.pcx that says "správa", attaching (also, Eng should be "technika", not "technologie", eng.pcx in obj/txt16). not a fan of the new broken weapon inventory icon - is it really impossible to fit any text there ("zásek", for example)?
[ops.pcx expired]

664870832adc3voodoo47

664870832ae20
and a quick stab at eng.pcx, should be good enough™.
[eng.pcx expired]
« Last Edit: 27. February 2019, 18:29:26 by voodoo47 »

664870832af43miracle.flame

664870832af95
I've made some further updates including the suggested ones. Details in commit history of the GitHub project.
I am not immediately planning any further updates, let's have the public test and point out any discrepancies. Please check the attached archive. This is how I would publish the translation here. Download may be redirecting to external page - this one.
I suggest you prepare the description, instructions and credits for the other page. My colleague will translate it into Czech.

[SS2_CZ_Translation_SHTUP_1.1 beta.7z expired]

664870832b082voodoo47

664870832b0d1
I don't think we are ready for a full public release just yet (pics below), but I'll post this at a couple of forums, maybe we can grab some people that would give it a stress test or two.
[dump027.jpg expired]
[dump029.jpg expired]
[dump028.jpg expired]
« Last Edit: 04. March 2019, 14:13:31 by voodoo47 »

664870832b1f3miracle.flame

664870832b254
Feel free to make any corrections. We are done with the project for now. It's a shame you're not Git friendly. It's the most efficient way to collaborate on file changes in a team online without need to manually track, explain or pack&upload anything. Czech quality assurance pro already went though the whole game correcting numerous typos and grammar mistakes. There may be some left unnoticed of course but not in such extend that would be annoying considering this is not a professional localization.

664870832b300voodoo47

664870832b34d
ok, I'll try to fix whatever I can, and upload to git - I can do it, I just don't like it too much.
664870832b462
"patronů" is stupidity, right is "patron" (ta patrona, vidím jednu patronu, vidím ty patrony, vidím několik patron), against "pusťte" I would have no objection.
If interested, I can do Czech proofreading.

664870832b53evoodoo47

664870832b590
yes please/ano prosim. this is something you have to do ingame though - feel free to grab the package four posts above.

was not sure about "patronů" (definitely not a CZ grammar expert), but the point was that "broků" is simply nonsense.

664870832b657miracle.flame

664870832b6a5
I can see the minimap on Patronů screen in English. Are my textures applied there already?

664870832b768voodoo47

664870832b7c7
yep, the corresponding texture is missing from the package from your last post. as mentioned, at least a few runs through the entire game (planning one real soon) will be required before we can mark this as ready to ship.

664870832b880miracle.flame

664870832b8cc
I believe it is supposed to be intrface\eng1\english\Page001.pcx which is included. I was hoping those background map textures are enough and the rest is just about corridors... at least that's how it worked for Hydroponics deck.

664870832b96dvoodoo47

664870832b9c1
it's because I took the Spatially Aware OS upgrade, if you do that, PAGE001A.PCX is used instead, and that indeed is missing from the package. sometimes, the game does evil things.

664870832ba6fmiracle.flame

664870832babc
Alright, this was not entirely lot of work so I've pushed the SAOS maps translation over to master repo on GitHub.

Your name:
This box must be left blank:

Look at you, hacker: a pathetic creature of meat and ____!  (Fill in the missing word):
1 Guest is here.
You`ve found the monsters
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664870832bc0e