SS2 JMP Jack's Hires Weapons with player hands
2 Guests are here.
663780aaedd0c
25. May 2017, 12:28:07
#0
JMP-JackQuote
Tags: °weapon °SS2IMPORTANT!!!
This mod is meant as an extension of Tacticool Complete Mod, R&R&R Emp Rifle 3 Mod and RocketMan Fusion Cannon Mod.
This mod adds a left arm to a few weapons:
-Tacticool Assault Rifle (in the Tacticool pack)
-Tacticool Grenade Launcher (in the Tacticool pack)
-Tacticool Shotgun (in the Tacticool pack)
-R&R&R EMP Rifle
-RocketMan Fusion Cannon
"Addons & Alt Version" you can find scrolling down this post or clicking here. Contains:
-"JMP Fusion Cannon Alt 1.0" & "JMP Shotgun Alt 1.0" are 2 alternative version of this weapons (see the screenshots). Load with Mod Manager with higher priority than other weapon packs.
-"JMP New Shotgun Sound" replace the original SG sound with a new one. The SG hasn't an animation for pump action so, I suppose it's automatic. I've added a real SG soundeffect without pump action sound. Load with Mod Manager with higher priority than other weapon packs.
SHTUP-ND and SCP are optional, but recommended, especially if you want to have hires muzzle flashes on both the shotgun and the rifle.
Thank to Mercurius, RocketMan & Rainalkar for their weapons models (and support) and Voodoo47, Marvin, ZylonBane, Olfred, Kolya and nemyax for supporting me (I hope I haven't forgotten anyone).
Acknowledged by 2 members: unn_atropos, jackbower85
27. May 2017, 04:59:07
#2
callum13117Quote
Haha, now that I think about it, the default weapon stance IS a little awkward. Neat idea!27. May 2017, 07:35:25
#3
JMP JackQuote
Thanks guys! I've already tried to make a cloth on the arm, but I don't like the result (I'm very finicky). Maybe in the future: I need to do some practice with blender, before.
callum, Indeed, after a while, the right arm begins to get tired... This weapons seems to be heavy!
Acknowledged by: callum13117
29. May 2017, 16:50:59
BTW, the RRR emp rifle is not a tacticool weapon. This could be misleading to new users looking for the progenitor weapon used in this mod.#4
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