Thief list of broken and lowpoly objects that need fixing

4 Guests are here.
66342aae2faaf
ZylonBaneQuote
The animated polygon "flames" in Thief are the worst, most poorly-considered effects in the entire game. With NewDark adding proper support for bitmap particles and axially-locked sprites, there's no excuse for keeping them.
66342aae2fcc7
voodoo47Quote
the problem is that I'm just not smart enough, and it takes me oh so long to learn new editor things. like setting up proper NewDark torch particle systems, for example.

but will have to learn it eventually, as I plan to ship TFix 2.0 with proper candle flames, not those puffy temporary things that are in the T1 unified demo. until then, whatever Olfred is going to throw at me will have to suffice.
66342aae3029b
OlfredQuote
There ya go
66342aae303dd
voodoo47Quote
yeah, these work fine - off into TFix 1.19k 1.20 they go. thanks.

//quick note; a lot of lights, trophies, and generally stuffs that hang on the walls are missing backs. the updated bell used in TafferPatcher does not move.
66342aae308bd
nemyaxQuote

Quote by Olfred:
Thief doesn't need any bbox information as there are no bracets or whatsoever, right?
It might be needed for proper highlighting of frobbables. Frobbably.
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