Thief list of broken and lowpoly objects that need fixing
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66342aae2faaf
01. July 2014, 19:50:04
The animated polygon "flames" in Thief are the worst, most poorly-considered effects in the entire game. With NewDark adding proper support for bitmap particles and axially-locked sprites, there's no excuse for keeping them.#65
01. July 2014, 19:53:53
the problem is that I'm just not smart enough, and it takes me oh so long to learn new editor things. like setting up proper NewDark torch particle systems, for example.#66
but will have to learn it eventually, as I plan to ship TFix 2.0 with proper candle flames, not those puffy temporary things that are in the T1 unified demo. until then, whatever Olfred is going to throw at me will have to suffice.
01. July 2014, 20:10:34
yeah, these work fine - off into TFix #68
//quick note; a lot of lights, trophies, and generally stuffs that hang on the walls are missing backs. the updated bell used in TafferPatcher does not move.
04. August 2014, 19:36:34
#69
Quote by Olfred:
It might be needed for proper highlighting of frobbables. Frobbably.Thief doesn't need any bbox information as there are no bracets or whatsoever, right?
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