Thief list of broken and lowpoly objects that need fixing

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66472ed81f37c
voodoo47Quote
ok, linking both updated Thief bells, one is static, the second one does swing, but not in a normal way (the wooden beam definitely shouldn't move together with the bell). Olfred, any chance you could make it behave at least somewhat realistically? the original lowres model that moves properly is attached. also, any chance something could be done with the clapper* of the enhanced model? it would be really awesome if it could swing independently of the bell itself..

http://catmanofiowa.com/RSoul/bellt2.zip
http://catmanofiowa.com/RSoul/bellswing.zip


*how very unromantic. it's called the bell's heart in my native tongue.
66472ed81f6ba
OlfredQuote
The bellswing looks right to me.
You are able to move the clapper and the bell moving together with wooden beam is absolutely correct, just some details are missing for it to really look properly.

Also the bell2.bin you linked is completely static, no moving parts.
66472ed81f796
voodoo47Quote
yep, mixed them up alright. attaching the correct one. also, in this case, looking ok ingame has priority over realism - the moving beam would require a bunch of more beams to not look like it's hanging in mid air.
66472ed81f86c
OlfredQuote
Didn't came around to testing it, but this one should work and do what you want it to do.
I haven't changed anything on the model besides the moving parts, so be careful of clipping or other uglyness.
66472ed81f913
voodoo47Quote
works nice, but the wooden beam is now untextured.
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