🔒 Character modelling questions

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JohannesQuote
I would like to view the original models with blender.

I have come so far as to extract the CAL and BIN files - where do i go from here?
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vurtQuote
Guud: Awesome model, unlike Rocketman i prefer the shaved head, hair is very difficult to make natural in games (thus shaved heads are preferable in most cases).

Johannes: if you install ss2tools you get a folder called "tools", where you can find "3ds to bin" which can convert files until you get a .3ds that blender can import. there's also a .e importer for blender but i've forgotten what it's called :/
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ZylonBaneQuote
Damn, somehow I missed this thread until now.

Crew member: Face/body looks good. Clothing seems a bit stiff/plasticy.
Hybrid: Face is a little too "Toxic Avenger" for me.
Midwife: Looks great!
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icemannQuote
Late to this thread also.

Damn that concept art looks good. I'm divided on the models as I'm a bit of a purist when it comes to models in-game, but they look good.
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voodoo47Quote
before I forget again - the important characters (Polito, Delacroix) could use an unique texture.

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