📌 SS1src: Modding Tools: InkyBlackness
1 Guest is here.
66485da7d9ab9
30. August 2020, 08:24:18
Also, @Gawain , I'm now looking at your feature requests. They give me ideas on what to focus on internally to enable them.#85
At least two features from your lists are possible now:
* There's no need to rename archive.dat, I found a way to structure a mod/mission that allows to work with the original names and have both the editor & engine running on the same files in parallel - see here. (Examples for this are found in the mod-examples - CortexReaverChallenge and Museum work this way - links are above)
* v1.5.0 now allows you to set and modify the values of game variables. User defined names need more work, ideas are forming.
Given that your requests are over a year old - are you still working on a mission? Or: Would you still be available to provide details to some feature requests when I come to them?
30. August 2020, 08:50:26
I haven't worked on it, but would like to continue.#86
Ask away
Acknowledged by: dertseha
06. September 2020, 00:08:45
#87
szmotsuQuote
Hello everyone,first - awesome work! i have never thought that editing SS1 would be so easy! I was playing a lot with these tools and its really powerfull. Unofortunatelly on my side editing bitmaps seems to be broken - i am not able to create any working mod for this - its always ending with error no mather if i edit graphiti or mfd. Could you please confirm if this is working okay?
06. September 2020, 18:41:42
Hello @szmotsu, thank you for the post - and it's great that you are picking up SS1 modding #88
As for your question, I'd expect bitmap editing to work, yet since it hasn't been touched in a while and automated tests are quite lacking in this area, I have no current proof.
When you say "ending with error" - which app is reporting an error, the editor, or the engine when you load/use the mod?
07. September 2020, 06:56:46
#89
szmotsuQuote
Hello @dertsehaEditing the bitmaps seems to work completly fine in editor - unfortunatelly trying to load things in the game is causing an error: Error - Exception caught in main: see CRASHLOG.TXT for info
and fragment from crashlog: Access violation at 00000000250b0b50. The memory could not be read.
What i have done: export one MFD bitmap (SHODAN face) and just import it back to the game. For me it looks like some issue during converting png into indexed bitmap but strangely overriting of textures works fully fine. I have also find mod which using MFD overrite and works fine. Download of my "mod" :https://gofile.io/d/5Oo2Qa
Of course its possible that i am doing something wrong...
Legal stuff
Privacy Policy & Terms of Service Contact