664c9eece9e4b
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
46 Guests, 1 Member
Chandlermaki
Home
Sign up
About
MOTHER
Search
Mobile
Home
»
File Archives
»
SS1 General
»
SS1 Soundfont - Music Augmentation Project
664c9eecea6ed
1 Guest is here.
New topic
Reply
Topic:
SS1 Soundfont - Music Augmentation Project
Read 6584 times
664c9eeceaf90
Deu sex
#0
Report
Quote
Reply
05. June 2022, 01:23:09
664c9eeceafff
This project consists of significantly improving System Shock 1 music quality, by using much better instruments found on the internet, and heavily modify or simply tweak them to make them sound just right with the original ingame MIDI files.
Here it is:
https://mega.nz/file/z5hCEDwZ#0bg6l3gbSbgWc5CQJiwQM6aV3voVtgx20LMq1mEy-Bw
If you don't already have a software able to read soundfonts (.sf2 files) I highly recommend Virtual MIDI Synth just like last time:
https://coolsoft.altervista.org/en/virtualmidisynth
Here is a video of the in game samples to demonstrate how it sounds:
https://www.youtube.com/watch?v=o9bCLSaF-mQ
This is a follow-up to my arranged and faithful soundfonts I did several years ago, the big revision I teased a while back, essentially merging them into one lighter package that is both even more faithful to the original material and sounds significantly better thanks to much higher quality monitoring hardware on my end, and improved drums choice.
It was only made with System Shock in mind and will have missing instruments or sound out of place with other games.
Tweaked versions for the custom stories ReWired and Lazarus Decay will be coming very soon below in this post
«
Last Edit: 18. April 2023, 20:54:54 by Deu sex
»
664c9eeceb16f
Deu sex
#1
Report
Quote
Reply
05. June 2022, 01:27:25
664c9eeceb1db
This is the list of the soundfonts I used to select instruments for this project:
-ChoriumRevA
-Crisis General Midi v3.01
-FluidR3_GM
-Giant Soundfont V6.0
-GMRBasico1.1
-MuseScore
-SGM-V2.01
-Timbres Of Heaven GM_GS_XG_SFX V 3.4 Final
-WeedsGM3
-32MbGMStereo
-Musyng
-ColomboGMGS2
-FatBoy-v0.790
-GeneralUser GS v1.471
-UHD3
Just like last time, massive thanks to all the authors of these soundfonts, keep in mind that they are free of use as long as a project stays non commercial.
664c9eeceb2f5
icemann
#2
Report
Quote
Reply
05. June 2022, 03:36:33
664c9eeceb357
Had a quick jump through. Sounds nice. I'm sure many would enjoy it.
Acknowledged by:
Deu sex
664c9eeceb623
Deu sex
#3
Report
Quote
Reply
05. June 2022, 06:40:43
664c9eeceb67a
icemann
I just did a last edit to restore some very small effects on one or 2 instruments, and did a subtle volume adjustement for one or two as well, I just updated the link, the soundfont has the same name but it's very slightly altered, I shouldn't be touching it anymore from now on. The infamous last minute changes haha
664c9eeceb728
Deu sex
#4
Report
Quote
Reply
10. July 2022, 08:27:11
664c9eeceb784
Okay I massively updated it across the past month, but it should really be the last time now.
«
Last Edit: 10. July 2022, 18:12:12 by Deu sex
»
664c9eeceb845
Mr. Birch
#5
Report
Quote
Reply
05. August 2022, 22:38:20
664c9eeceb89c
Wow thanks for your hard work man. This soundfont sounds really good.
Acknowledged by:
Deu sex
664c9eeceb933
Deu sex
#6
Report
Quote
Reply
15. August 2022, 07:30:12
664c9eeceb985
Love to see it thanks!
664c9eeceba25
Deu sex
#7
Report
Quote
Reply
04. September 2022, 07:08:20
664c9eeceba7b
Did a little volume rebalance for a wider range of peripherals, in preparation for the ReWired variant I should start soon-ish.
«
Last Edit: 06. September 2022, 11:09:08 by Deu sex
»
664c9eecebb19
Deu sex
#8
Report
Quote
Reply
14. November 2022, 14:45:56
664c9eecebb64
Did an extremely minor reverb and volume adjust for very specific parts of 2 songs where heavy bass headsets would have slightly too much bass.
664c9eecebc4a
Pacmikey
#9
Report
Quote
Reply
15. November 2022, 00:35:52
.
664c9eecebca0
.
«
Last Edit: 20. August 2023, 01:44:38 by Pacmikey
»
Acknowledged by:
Deu sex
664c9eecebd86
Deu sex
#10
Report
Quote
Reply
16. April 2023, 01:26:17
664c9eecebdd7
Just updated it with a very subtle rebalance on drums that could sound a bit too present in long sessions with rich bass sound systems, and an unwanted pan on one specific drum.
Kolya if you stumble on this post, would it be possible to update the permanent link you attached as well? I wanted to do it myself but I don't have the possiblity to make it last forever, thx.
«
Last Edit: 18. April 2023, 20:56:33 by Deu sex
»
664c9eecebe6f
Anarres
#11
Report
Quote
Reply
30. May 2023, 03:12:27
664c9eecebebe
Hey! A little confused. How do I install this?
664c9eecebf56
Mr_Blastman
#12
Report
Quote
Reply
30. May 2023, 21:45:56
664c9eecebfa4
You can play the midi files through an external device such as a Sound Canvas, or just listen to the MP3s...
664c9eecec1f7
Deu sex
#13
Report
Quote
Reply
31. May 2023, 11:47:31
664c9eecec24a
Anarres
Hello! As stated in the instructions, you need to download the soundfont, which is a .sf2 file. To read a .sf2 file you need a third party software since Windows cannot read them natively (unfortunately), I recommend Virtual MIDI Synth which is just fantastic.
664c9eecec37a
Toaste
#14
Report
Quote
Reply
02. June 2023, 22:46:38
664c9eecec3cc
Do these wooden flutes really fit the cyberpunk genre game with so many synths in ost already? This does not feel like intended instrument for that. Always jarring for me to hear them in game. Otherwise great job.
664c9eecec5da
Deu sex
#15
Report
Quote
Reply
06. June 2023, 13:02:31
664c9eecec64f
Toaste
It can be quite jarring at first, but pan flutes (I think that's what you're referring to?) were quite used in electronic music in the 90's, it created some sort of mystery sound effect I suppose? It's a bit weird by today's standards, but it fits the 90's pretty well imo, they definitely are in the original composition though.
664c9eecec875
Toaste
#16
Report
Quote
Reply
12. June 2023, 13:57:27
664c9eecec8c6
Deu sex
Yeah I prefer fluteless version like this one
https://www.youtube.com/watch?v=-44cUeW-mG0
664c9eececc26
sarge945
#17
Report
Quote
Reply
13. June 2023, 04:21:37
664c9eececc7c
Am I the only one who finds the buzziness and chunkiness of the original OPL soundtrack compelling given how industrial and mechanical the soundtrack is?
https://www.youtube.com/watch?v=6Onxc-XrpMY&list=PLEbZMCRNp6KTgMf3flpPGVtwnGheUaAOe
I don't like a lot of modern midi soundfonts because they tend to "round out" the sound (which makes it sound more natural), which is generally what you want for something like guitar riffs and drums (which is why Medical sounds so good with a modern soundfont), but when a soundtrack has a lot of high-pitched beeps and staccato sounds (like this one), it flattens everything and loses some of it's punch.
«
Last Edit: 13. June 2023, 04:27:14 by sarge945
»
Acknowledged by:
Toaste
664c9eececd7a
la0s
#18
Report
Quote
Reply
14. June 2023, 08:54:14
664c9eececdd0
I like it as well
Acknowledged by:
Deu sex
Your name:
This box must be left blank:
A familiar door code with 3 digits:
1 Guest is here.
New topic
Reply
He's damn opposed. Damn, damn, damn opposed.
Home
»
File Archives
»
SS1 General
»
SS1 Soundfont - Music Augmentation Project
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
664c9eecedd1a