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Topic: SS2 Portrait Fix Read 11654 times  

665b0d6e5ec07beauapropos

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This (updated, as of April 8, 2020) Portrait Fix mod corrects the portrait and deck icon discrepancies found in a number of logs/emails – mostly uniform–affiliation mismatches, but also other issues such as incorrect dimensions and missing scanlines.

What’s different from the old SS2 Portrait Fix?

- added a new portrait and deck icon for the trainer log
- changed uniforms of certain corpses to match their respective portraits
- added support for vanilla game and Secmod

See the Before–After Comparison attachment for details. (spoiler warning)

Note: in the case of SCP Beta 4 and Secmod 3.2.3, ensure that the corresponding fix is placed above its base mod in the Mod Manager priority list (Portrait Fix (SCP Beta 4) above SCP_beta4 and Portrait Fix (Secmod 3.2.3) above SECMOD3.2.3). Do NOT use if you have SCPb5 or newer, it's already included.
« Last Edit: 02. January 2024, 11:48:38 by Moderator »
Acknowledged by 2 members: lgs, edx

665b0d6e5ee12ZylonBane

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Interesting! We might have to steal some of those for the next SCP release.
Acknowledged by: beauapropos

665b0d6e5f2a8beauapropos

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Updated Portrait Fix and added support for vanilla game and Secmod!
Acknowledged by: Kolya

665b0d6e5f669sarge945

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Can this use DML to autodetect Secmod etc?

665b0d6e5f7c2voodoo47

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no, portraits are loaded by strings.

665b0d6e5f913WalterREQUiEM

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Hi, would it be ok if I borrowed the UNN Icon for an SS2 related Project? I really like how it looks in game  :D Credit will be given ofc!
Acknowledged by: beauapropos

665b0d6e5fb46beauapropos

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Hi, would it be ok if I borrowed the UNN Icon for an SS2 related Project? I really like how it looks in game  :D Credit will be given ofc!

OK.
Acknowledged by: WalterREQUiEM

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1 Guest is here.
Thanks. It helps me a lot. I get in to the Colony.
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