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Topic: SS2 Tacticool Weapon Replacements Read 418378 times  

6667225ebee1cMercurius

6667225ebee82
Tags: °weapon °SS2


>>System Shock 2 Tacticool Weapon Replacements<< 
Last Updated 02.16.10 and discussed here on TTLG
Created by Mercurius


**NEW**

Grenade Launcher Replacement
Assault Rifle Replacement

------------
Description:

These are replacement weapon models for System Shock 2.  So far these are the weapons available for download in this thread:

{alt}

{alt}
{alt}
{alt}

{alt}

{alt}


1. Pistol (11.09.07)
   1a> Pistol compatible with ADaoB v.0.2.8 (10.04.08)
2. Shotgun (11.12.07)
3. Laser Pistol (04.07.09)
4. Wrench (04.09.09)
5. Assault Rifle (02.16.10)
6. Grenade Launcher (02.22.10)

I have attempted to stay true to the original designs of the weapons that are being replaced.

-------
Thanks:

Kolya for hosting & maintaining a fine website
Nameless Voice for solving all of my problems
Rocketman for his support and assistance
Everyone who's provided encouragement :)

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Contact:

ulterior.motive@gmail.com

//added a complemented version, which includes all of the available Tacticool models, and Eldron's psi amp (with RocketMan's hires psi amp world model) in one easy to download archive. the complemented version is required for SCP, as it includes the alternate laser pistol model. also (as many users seem to miss the point), if you've got the complete package, you don't need anything else.
« Last Edit: 01. January 2017, 12:02:23 by Moderator »
Acknowledged by: TheSarcasticCanadian

6667225ebf07aCap. John Matrix

Re: Tacticool Pistol Replacement v1.1
6667225ebf0e5
Your work is amazing; you are a talentuous guy!
I ever thinked the original model for pistol a bit "lifeless", it looked miss something, if you can understand me. :thumbwink: Your model is a lot more complete for me.
The simple view of picture make me to want it! I'll to download and enjoy it!

6667225ebf274miracle.flame

Re: Tacticool Pistol Replacement v1.1
6667225ebf2cd
Marvelous!
I'm very glad you've showed up.
At first I thought you're joking again about the "extra" feature but it really works!

Keep up. This game deserves your talents.
Re: Tacticool Pistol Replacement v1.1
6667225ebf42a
Good job Mercurius!
Slide barrel action shot below.

6667225ebf4ecMercurius

Re: Tacticool Pistol Replacement v1.1
6667225ebf53b
Nice shot Kolya!

I was too slow to get a screencap of that :)

6667225ebf6c2Mercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ebf71f
*BUMP*


Shotgun Added!
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ebf80f
And what a nice one! :thumbwink:

6667225ebf8bdmiracle.flame

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ebf90b
I really appreciate the idea of keeping original design.
Are you going to think about hand models too for two-handed guns?
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ebf9eb
very nice! Love the new pistol now gonna try the shotgun!

6667225ebfb03Mercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ebfb50
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

6667225ebfc31Some_twerp

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ebfc7f
Besides, they're static meshes-so with the shotgun, despite it obviously being a pump-action, it wouldn't cycle for the next round. I have some custom sounds for the shotgun, I'll try and get in contact with the orignal author, maybe they can be released with this replacement. I hope you get around to at least all the conventional weapons with this-you do a good job and it's high time the weapons got a high poly redo
« Last Edit: 14. November 2007, 23:34:09 by Nameless Voice »
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ebfdd7
Congratulations! Both models look very very good!

6667225ec01f4wcarnation

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ec0273
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

I have always sorta assumed the device added to the side of the shotgun extending to the pump handle was an auto-pumper

6667225ec037dLordYupa

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ec03d0
I just wanted to say that these models are fantastic, and that you absolutely should do as many more of the weapons as you can.  Between your models, Assidragon's, and Eldron's, we will soon have decent looking versions of almost everything equippable! Hooray
Re: Tacticool Weapon Replacements
6667225ec0510
Need some help over here! I can't see the hands on some custom weapon models, like Tacticool's shotgun.

My SS2 is mod ready and I have actually reached Deck 4 with SHTUP, Rebirth Complemented and Straylight's Mod mixed together in the SS2 Mod Manager. I also went as far as extracting the wrench from Arcaniac's mod because I didn't want to use the rest of his models.

But the mistery of the missing hands eludes me.
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
6667225ec0619
Fantastic Tacticool, as you hopefully update all the weapons this is going to be another stable of SS2 mods!  :thumbwink:

6667225ec0763Nameless Voice

Re: Tacticool Weapon Replacements
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There are no visible hands in the shotgun model.
Re: Tacticool Weapon Replacements
6667225ec08a2
Rotfl, so he is really holding the shotgun with one hand? :p Fine!
Re: Tacticool Weapon Replacements
6667225ec09a7
That's how he always did. Goggles is just badass like that.
Also he needs his free hand for eating junk and playing gamepig.

6667225ec0a3fsgt.jonas grant

Re: Tacticool Weapon Replacements
6667225ec0a8e
well... i think the exact words for that are  *you *rock* *man*

6667225ec0b4eMidnite Ryu

Re: Tacticool Weapon Replacements
6667225ec0b9c
Both The shotgun and pistol are great, I like how you made the pistol have engraved emblems and the appearance of a  serial number as per actual military sidearms a very nice touch. Do you have any plans for the other weapons of SS2?
Re: Tacticool Weapon Replacements
6667225ec0c73
I love these replacements, keep up the good work.
Re: Tacticool Weapon Replacements
6667225ec0d70
One of my favorite mods for sure. So true to the original style and yet so refreshingly good-looking. Great work :)

6667225ec0e0eLegion23

Re: Tacticool Weapon Replacements
6667225ec0e5c
I don´t post usually but have to say: Gread mod. It actually made me install Shock2 again.

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