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Topic: SS2 Tacticool Weapon Replacements Read 416762 times  

665ce0d19f9c9Mercurius

665ce0d19fa3f
Tags: °weapon °SS2


>>System Shock 2 Tacticool Weapon Replacements<< 
Last Updated 02.16.10 and discussed here on TTLG
Created by Mercurius


**NEW**

Grenade Launcher Replacement
Assault Rifle Replacement

------------
Description:

These are replacement weapon models for System Shock 2.  So far these are the weapons available for download in this thread:

{alt}

{alt}
{alt}
{alt}

{alt}

{alt}


1. Pistol (11.09.07)
   1a> Pistol compatible with ADaoB v.0.2.8 (10.04.08)
2. Shotgun (11.12.07)
3. Laser Pistol (04.07.09)
4. Wrench (04.09.09)
5. Assault Rifle (02.16.10)
6. Grenade Launcher (02.22.10)

I have attempted to stay true to the original designs of the weapons that are being replaced.

-------
Thanks:

Kolya for hosting & maintaining a fine website
Nameless Voice for solving all of my problems
Rocketman for his support and assistance
Everyone who's provided encouragement :)

--------
Contact:

ulterior.motive@gmail.com

//added a complemented version, which includes all of the available Tacticool models, and Eldron's psi amp (with RocketMan's hires psi amp world model) in one easy to download archive. the complemented version is required for SCP, as it includes the alternate laser pistol model. also (as many users seem to miss the point), if you've got the complete package, you don't need anything else.
« Last Edit: 01. January 2017, 12:02:23 by Moderator »
Acknowledged by: TheSarcasticCanadian

665ce0d19fc6cCap. John Matrix

Re: Tacticool Pistol Replacement v1.1
665ce0d19fcc4
Your work is amazing; you are a talentuous guy!
I ever thinked the original model for pistol a bit "lifeless", it looked miss something, if you can understand me. :thumbwink: Your model is a lot more complete for me.
The simple view of picture make me to want it! I'll to download and enjoy it!

665ce0d19fe9bmiracle.flame

Re: Tacticool Pistol Replacement v1.1
665ce0d19fefc
Marvelous!
I'm very glad you've showed up.
At first I thought you're joking again about the "extra" feature but it really works!

Keep up. This game deserves your talents.
Re: Tacticool Pistol Replacement v1.1
665ce0d1a0277
Good job Mercurius!
Slide barrel action shot below.

665ce0d1a036eMercurius

Re: Tacticool Pistol Replacement v1.1
665ce0d1a03be
Nice shot Kolya!

I was too slow to get a screencap of that :)

665ce0d1a04adMercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a0504
*BUMP*


Shotgun Added!
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a05f7
And what a nice one! :thumbwink:

665ce0d1a069dmiracle.flame

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a06e9
I really appreciate the idea of keeping original design.
Are you going to think about hand models too for two-handed guns?
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a07c7
very nice! Love the new pistol now gonna try the shotgun!

665ce0d1a08c1Mercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a090f
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

665ce0d1a09e2Some_twerp

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a0a7b
Besides, they're static meshes-so with the shotgun, despite it obviously being a pump-action, it wouldn't cycle for the next round. I have some custom sounds for the shotgun, I'll try and get in contact with the orignal author, maybe they can be released with this replacement. I hope you get around to at least all the conventional weapons with this-you do a good job and it's high time the weapons got a high poly redo
« Last Edit: 14. November 2007, 23:34:09 by Nameless Voice »
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a0bdc
Congratulations! Both models look very very good!

665ce0d1a0f4bwcarnation

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a0fa6
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

I have always sorta assumed the device added to the side of the shotgun extending to the pump handle was an auto-pumper

665ce0d1a1074LordYupa

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a10c2
I just wanted to say that these models are fantastic, and that you absolutely should do as many more of the weapons as you can.  Between your models, Assidragon's, and Eldron's, we will soon have decent looking versions of almost everything equippable! Hooray
Re: Tacticool Weapon Replacements
665ce0d1a11eb
Need some help over here! I can't see the hands on some custom weapon models, like Tacticool's shotgun.

My SS2 is mod ready and I have actually reached Deck 4 with SHTUP, Rebirth Complemented and Straylight's Mod mixed together in the SS2 Mod Manager. I also went as far as extracting the wrench from Arcaniac's mod because I didn't want to use the rest of his models.

But the mistery of the missing hands eludes me.
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ce0d1a1305
Fantastic Tacticool, as you hopefully update all the weapons this is going to be another stable of SS2 mods!  :thumbwink:

665ce0d1a1407Nameless Voice

Re: Tacticool Weapon Replacements
665ce0d1a1454
There are no visible hands in the shotgun model.
Re: Tacticool Weapon Replacements
665ce0d1a1555
Rotfl, so he is really holding the shotgun with one hand? :p Fine!
Re: Tacticool Weapon Replacements
665ce0d1a1656
That's how he always did. Goggles is just badass like that.
Also he needs his free hand for eating junk and playing gamepig.

665ce0d1a16e2sgt.jonas grant

Re: Tacticool Weapon Replacements
665ce0d1a1733
well... i think the exact words for that are  *you *rock* *man*

665ce0d1a17e0Midnite Ryu

Re: Tacticool Weapon Replacements
665ce0d1a182d
Both The shotgun and pistol are great, I like how you made the pistol have engraved emblems and the appearance of a  serial number as per actual military sidearms a very nice touch. Do you have any plans for the other weapons of SS2?
Re: Tacticool Weapon Replacements
665ce0d1a1911
I love these replacements, keep up the good work.
Re: Tacticool Weapon Replacements
665ce0d1a1a04
One of my favorite mods for sure. So true to the original style and yet so refreshingly good-looking. Great work :)

665ce0d1a1a96Legion23

Re: Tacticool Weapon Replacements
665ce0d1a1ae3
I don´t post usually but have to say: Gread mod. It actually made me install Shock2 again.

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