665ba2f27751f

665ba2f27820a
4 Guests are here.
 

Topic: SS2 Tacticool Weapon Replacements Read 416015 times  

665ba2f2789c9Mercurius

665ba2f278a58
Tags: °weapon °SS2


>>System Shock 2 Tacticool Weapon Replacements<< 
Last Updated 02.16.10 and discussed here on TTLG
Created by Mercurius


**NEW**

Grenade Launcher Replacement
Assault Rifle Replacement

------------
Description:

These are replacement weapon models for System Shock 2.  So far these are the weapons available for download in this thread:

{alt}

{alt}
{alt}
{alt}

{alt}

{alt}


1. Pistol (11.09.07)
   1a> Pistol compatible with ADaoB v.0.2.8 (10.04.08)
2. Shotgun (11.12.07)
3. Laser Pistol (04.07.09)
4. Wrench (04.09.09)
5. Assault Rifle (02.16.10)
6. Grenade Launcher (02.22.10)

I have attempted to stay true to the original designs of the weapons that are being replaced.

-------
Thanks:

Kolya for hosting & maintaining a fine website
Nameless Voice for solving all of my problems
Rocketman for his support and assistance
Everyone who's provided encouragement :)

--------
Contact:

ulterior.motive@gmail.com

//added a complemented version, which includes all of the available Tacticool models, and Eldron's psi amp (with RocketMan's hires psi amp world model) in one easy to download archive. the complemented version is required for SCP, as it includes the alternate laser pistol model. also (as many users seem to miss the point), if you've got the complete package, you don't need anything else.
« Last Edit: 01. January 2017, 12:02:23 by Moderator »
Acknowledged by: TheSarcasticCanadian

665ba2f278ce5Cap. John Matrix

Re: Tacticool Pistol Replacement v1.1
665ba2f278d5d
Your work is amazing; you are a talentuous guy!
I ever thinked the original model for pistol a bit "lifeless", it looked miss something, if you can understand me. :thumbwink: Your model is a lot more complete for me.
The simple view of picture make me to want it! I'll to download and enjoy it!

665ba2f278f1amiracle.flame

Re: Tacticool Pistol Replacement v1.1
665ba2f278f70
Marvelous!
I'm very glad you've showed up.
At first I thought you're joking again about the "extra" feature but it really works!

Keep up. This game deserves your talents.
Re: Tacticool Pistol Replacement v1.1
665ba2f2790f9
Good job Mercurius!
Slide barrel action shot below.

665ba2f2791d2Mercurius

Re: Tacticool Pistol Replacement v1.1
665ba2f279225
Nice shot Kolya!

I was too slow to get a screencap of that :)

665ba2f279345Mercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f279399
*BUMP*


Shotgun Added!
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f27948e
And what a nice one! :thumbwink:

665ba2f27952cmiracle.flame

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f27957f
I really appreciate the idea of keeping original design.
Are you going to think about hand models too for two-handed guns?
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f27965e
very nice! Love the new pistol now gonna try the shotgun!

665ba2f27979dMercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f2797ee
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

665ba2f2798bfSome_twerp

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f27990a
Besides, they're static meshes-so with the shotgun, despite it obviously being a pump-action, it wouldn't cycle for the next round. I have some custom sounds for the shotgun, I'll try and get in contact with the orignal author, maybe they can be released with this replacement. I hope you get around to at least all the conventional weapons with this-you do a good job and it's high time the weapons got a high poly redo
« Last Edit: 14. November 2007, 23:34:09 by Nameless Voice »
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f279a67
Congratulations! Both models look very very good!

665ba2f279f00wcarnation

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f279f57
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

I have always sorta assumed the device added to the side of the shotgun extending to the pump handle was an auto-pumper

665ba2f27a024LordYupa

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f27a074
I just wanted to say that these models are fantastic, and that you absolutely should do as many more of the weapons as you can.  Between your models, Assidragon's, and Eldron's, we will soon have decent looking versions of almost everything equippable! Hooray
Re: Tacticool Weapon Replacements
665ba2f27a191
Need some help over here! I can't see the hands on some custom weapon models, like Tacticool's shotgun.

My SS2 is mod ready and I have actually reached Deck 4 with SHTUP, Rebirth Complemented and Straylight's Mod mixed together in the SS2 Mod Manager. I also went as far as extracting the wrench from Arcaniac's mod because I didn't want to use the rest of his models.

But the mistery of the missing hands eludes me.
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665ba2f27a28b
Fantastic Tacticool, as you hopefully update all the weapons this is going to be another stable of SS2 mods!  :thumbwink:

665ba2f27a38dNameless Voice

Re: Tacticool Weapon Replacements
665ba2f27a3da
There are no visible hands in the shotgun model.
Re: Tacticool Weapon Replacements
665ba2f27a4b9
Rotfl, so he is really holding the shotgun with one hand? :p Fine!
Re: Tacticool Weapon Replacements
665ba2f27a5a8
That's how he always did. Goggles is just badass like that.
Also he needs his free hand for eating junk and playing gamepig.

665ba2f27a636sgt.jonas grant

Re: Tacticool Weapon Replacements
665ba2f27a685
well... i think the exact words for that are  *you *rock* *man*

665ba2f27a745Midnite Ryu

Re: Tacticool Weapon Replacements
665ba2f27a792
Both The shotgun and pistol are great, I like how you made the pistol have engraved emblems and the appearance of a  serial number as per actual military sidearms a very nice touch. Do you have any plans for the other weapons of SS2?
Re: Tacticool Weapon Replacements
665ba2f27a865
I love these replacements, keep up the good work.
Re: Tacticool Weapon Replacements
665ba2f27a952
One of my favorite mods for sure. So true to the original style and yet so refreshingly good-looking. Great work :)

665ba2f27a9e3Legion23

Re: Tacticool Weapon Replacements
665ba2f27aa2e
I don´t post usually but have to say: Gread mod. It actually made me install Shock2 again.

Your name:
This box must be left blank:

Replicator restrictions are in place for the good of whom?:
4 Guests are here.
The White Rabbit fucking gave up on me, I was so damn late.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665ba2f27be14