666674b6bb330

666674b6bba77
1 Guest is here.
 

Topic: SS2 Randomiser
Page: « 1 ... 7 [8]
Read 16589 times  

666674b6bc4e2sarge945

666674b6bc552
Here's a new beta version that should HOPEFULLY fix any potential items falling through the floor. It might actually make everything worse, though.

Quote by changelog:
1.21 Beta:
- Attempted fix for objects falling through floor.
- Objects now use radius instead of a fixed height for spawning, which should result in less objects "jumping" after being spawned
- Added a "Less Shotgunners in MedSci" addon (Less OG-S)
« Last Edit: 31. January 2024, 04:27:07 by sarge945 »

666674b6bc98etiphares4

666674b6bc9e8
I might make you a custom version

This is nice..   SS2 developers / modders are the best     :l
« Last Edit: 06. February 2024, 19:38:20 by tiphares4 »

666674b6bca9csarge945

666674b6bcaeb
Now if only anyone actually downloaded any of my mods...

666674b6bcc0cvoodoo47

666674b6bcc5e
welcome to SS2 modding, where your mod doesn't matter because it's not SHTUP.

666674b6bcd08sarge945

666674b6bcd57
And when they do, they post bug reports in the wrong thread and don't elaborate enough to get anything fixed.

666674b6bd1ebgunslinger12

666674b6bd251
sarge945
Thank you for the fix, I played through 2 different games and could only find 3 toxin A containers each time on Deck 3 on v1.20. Had to use the console command to proceed. I'll try this beta to see if it happens again.

You may want to post an edit in the first post of this thread since I didn't realize there was a 1.21B bugfix until I had a problem. Thanks again for putting this mod together; it's a breath of fresh air for this classic game!

666674b6bd573gunslinger12

666674b6bd5e2
gunslinger12
I've been playing with the beta 1.21B and I found 4 Toxin A containers on deck 3, which is great. Anecdotally, I seem to be finding more things on the floor in general this time, which may mean that they fell through the floor on version 1.20 playthroughs. Could just be my bias though. Thanks again for this fantastic mod.
666674b6bd8b0
sarge945If it makes you feel any better, I love your mod.  :)

666674b6bd99asarge945

666674b6bd9e8
@voodoo47 can you please transfer the download counts of 1.21B and 1.2 to the new 1.22 version so I can nuke the old ones?

The only change from the beta and the official version is the version number.

666674b6bdb63sarge945

666674b6bdbad
Yeah I screwed up the versioning and I'm too lazy to change it.

666674b6bdc66voodoo47

666674b6bdcb3
so, whatever 1.2 count move to whatever 1.22?

666674b6bdd4esarge945

666674b6bde28voodoo47

666674b6bde72
still don't see no 1.21b anywhere but done.

666674b6be060sarge945

666674b6be0ae
still don't see no 1.21b anywhere but done.

It was here

https://www.systemshock.org/index.php?topic=12152.msg152150#msg152150

But the download counts for it probably don't matter all that much.

Your name:
This box must be left blank:

Name the AI that appears in both System Shock games:
1 Guest is here.
don't go mistaking paradise for a pair of long legs
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
666674b6befac