6665e0f8d320a

6665e0f8d38d9
1 Guest is here.
 

Topic: SS2 Randomiser
Page: « 1 ... 7 [8]
Read 16538 times  

6665e0f8d42e3sarge945

6665e0f8d435a
Here's a new beta version that should HOPEFULLY fix any potential items falling through the floor. It might actually make everything worse, though.

Quote by changelog:
1.21 Beta:
- Attempted fix for objects falling through floor.
- Objects now use radius instead of a fixed height for spawning, which should result in less objects "jumping" after being spawned
- Added a "Less Shotgunners in MedSci" addon (Less OG-S)
« Last Edit: 31. January 2024, 04:27:07 by sarge945 »

6665e0f8d46fbtiphares4

6665e0f8d475c
I might make you a custom version

This is nice..   SS2 developers / modders are the best     :l
« Last Edit: 06. February 2024, 19:38:20 by tiphares4 »

6665e0f8d4859sarge945

6665e0f8d48ba
Now if only anyone actually downloaded any of my mods...

6665e0f8d4a0dvoodoo47

6665e0f8d4a61
welcome to SS2 modding, where your mod doesn't matter because it's not SHTUP.

6665e0f8d4b14sarge945

6665e0f8d4b63
And when they do, they post bug reports in the wrong thread and don't elaborate enough to get anything fixed.

6665e0f8d54a7gunslinger12

6665e0f8d5503
sarge945
Thank you for the fix, I played through 2 different games and could only find 3 toxin A containers each time on Deck 3 on v1.20. Had to use the console command to proceed. I'll try this beta to see if it happens again.

You may want to post an edit in the first post of this thread since I didn't realize there was a 1.21B bugfix until I had a problem. Thanks again for putting this mod together; it's a breath of fresh air for this classic game!

6665e0f8d57d3gunslinger12

6665e0f8d5851
gunslinger12
I've been playing with the beta 1.21B and I found 4 Toxin A containers on deck 3, which is great. Anecdotally, I seem to be finding more things on the floor in general this time, which may mean that they fell through the floor on version 1.20 playthroughs. Could just be my bias though. Thanks again for this fantastic mod.
6665e0f8d5aee
sarge945If it makes you feel any better, I love your mod.  :)

6665e0f8d5be8sarge945

6665e0f8d5c3c
@voodoo47 can you please transfer the download counts of 1.21B and 1.2 to the new 1.22 version so I can nuke the old ones?

The only change from the beta and the official version is the version number.

6665e0f8d5daasarge945

6665e0f8d5df6
Yeah I screwed up the versioning and I'm too lazy to change it.

6665e0f8d5e90voodoo47

6665e0f8d5ee9
so, whatever 1.2 count move to whatever 1.22?

6665e0f8d5f89sarge945

6665e0f8d605evoodoo47

6665e0f8d60a8
still don't see no 1.21b anywhere but done.

6665e0f8d62b5sarge945

6665e0f8d6304
still don't see no 1.21b anywhere but done.

It was here

https://www.systemshock.org/index.php?topic=12152.msg152150#msg152150

But the download counts for it probably don't matter all that much.

Your name:
This box must be left blank:

How can you challenge a perfect, immortal ____? (Fill in the missing word):
1 Guest is here.
....And here's the thing, it's made of worms.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6665e0f8d74d7