6667548990aff

6667548991308
1 Guest is here.
 

Topic: SS2 Randomiser
Page: « 1 ... 7 [8]
Read 16720 times  

6667548991cf9sarge945

6667548991d6c
Here's a new beta version that should HOPEFULLY fix any potential items falling through the floor. It might actually make everything worse, though.

Quote by changelog:
1.21 Beta:
- Attempted fix for objects falling through floor.
- Objects now use radius instead of a fixed height for spawning, which should result in less objects "jumping" after being spawned
- Added a "Less Shotgunners in MedSci" addon (Less OG-S)
« Last Edit: 31. January 2024, 04:27:07 by sarge945 »

6667548992123tiphares4

6667548992189
I might make you a custom version

This is nice..   SS2 developers / modders are the best     :l
« Last Edit: 06. February 2024, 19:38:20 by tiphares4 »

66675489922easarge945

6667548992343
Now if only anyone actually downloaded any of my mods...

6667548992471voodoo47

66675489924c1
welcome to SS2 modding, where your mod doesn't matter because it's not SHTUP.

666754899255csarge945

66675489925ab
And when they do, they post bug reports in the wrong thread and don't elaborate enough to get anything fixed.

666754899296bgunslinger12

66675489929c7
sarge945
Thank you for the fix, I played through 2 different games and could only find 3 toxin A containers each time on Deck 3 on v1.20. Had to use the console command to proceed. I'll try this beta to see if it happens again.

You may want to post an edit in the first post of this thread since I didn't realize there was a 1.21B bugfix until I had a problem. Thanks again for putting this mod together; it's a breath of fresh air for this classic game!

6667548992c09gunslinger12

6667548992c5e
gunslinger12
I've been playing with the beta 1.21B and I found 4 Toxin A containers on deck 3, which is great. Anecdotally, I seem to be finding more things on the floor in general this time, which may mean that they fell through the floor on version 1.20 playthroughs. Could just be my bias though. Thanks again for this fantastic mod.
6667548992ed5
sarge945If it makes you feel any better, I love your mod.  :)

6667548992fc7sarge945

666754899301c
@voodoo47 can you please transfer the download counts of 1.21B and 1.2 to the new 1.22 version so I can nuke the old ones?

The only change from the beta and the official version is the version number.

66675489931e4sarge945

666754899323c
Yeah I screwed up the versioning and I'm too lazy to change it.

66675489932fbvoodoo47

6667548993348
so, whatever 1.2 count move to whatever 1.22?

66675489933dfsarge945

66675489934c3voodoo47

666754899350e
still don't see no 1.21b anywhere but done.

66675489937absarge945

6667548993808
still don't see no 1.21b anywhere but done.

It was here

https://www.systemshock.org/index.php?topic=12152.msg152150#msg152150

But the download counts for it probably don't matter all that much.

Your name:
This box must be left blank:

Name the default melee weapon in System Shock 2:
1 Guest is here.
getting old is the poor man's time travel
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66675489948aa