6665fbe3e1845

6665fbe3e21fb
2 Guests are here.
 

Topic: SS2 Randomiser
Page: « 1 ... 7 [8]
Read 16547 times  

6665fbe3e2dc4sarge945

6665fbe3e2e2d
Here's a new beta version that should HOPEFULLY fix any potential items falling through the floor. It might actually make everything worse, though.

Quote by changelog:
1.21 Beta:
- Attempted fix for objects falling through floor.
- Objects now use radius instead of a fixed height for spawning, which should result in less objects "jumping" after being spawned
- Added a "Less Shotgunners in MedSci" addon (Less OG-S)
« Last Edit: 31. January 2024, 04:27:07 by sarge945 »

6665fbe3e31b3tiphares4

6665fbe3e320b
I might make you a custom version

This is nice..   SS2 developers / modders are the best     :l
« Last Edit: 06. February 2024, 19:38:20 by tiphares4 »

6665fbe3e32c5sarge945

6665fbe3e3390
Now if only anyone actually downloaded any of my mods...

6665fbe3e34davoodoo47

6665fbe3e352a
welcome to SS2 modding, where your mod doesn't matter because it's not SHTUP.

6665fbe3e3612sarge945

6665fbe3e3662
And when they do, they post bug reports in the wrong thread and don't elaborate enough to get anything fixed.

6665fbe3e3a51gunslinger12

6665fbe3e3ab6
sarge945
Thank you for the fix, I played through 2 different games and could only find 3 toxin A containers each time on Deck 3 on v1.20. Had to use the console command to proceed. I'll try this beta to see if it happens again.

You may want to post an edit in the first post of this thread since I didn't realize there was a 1.21B bugfix until I had a problem. Thanks again for putting this mod together; it's a breath of fresh air for this classic game!

6665fbe3e3ce4gunslinger12

6665fbe3e3d36
gunslinger12
I've been playing with the beta 1.21B and I found 4 Toxin A containers on deck 3, which is great. Anecdotally, I seem to be finding more things on the floor in general this time, which may mean that they fell through the floor on version 1.20 playthroughs. Could just be my bias though. Thanks again for this fantastic mod.
6665fbe3e3f63
sarge945If it makes you feel any better, I love your mod.  :)

6665fbe3e4038sarge945

6665fbe3e4089
@voodoo47 can you please transfer the download counts of 1.21B and 1.2 to the new 1.22 version so I can nuke the old ones?

The only change from the beta and the official version is the version number.

6665fbe3e4204sarge945

6665fbe3e425a
Yeah I screwed up the versioning and I'm too lazy to change it.

6665fbe3e438dvoodoo47

6665fbe3e43df
so, whatever 1.2 count move to whatever 1.22?

6665fbe3e4486sarge945

6665fbe3e455bvoodoo47

6665fbe3e45a5
still don't see no 1.21b anywhere but done.

6665fbe3e47aesarge945

6665fbe3e47fd
still don't see no 1.21b anywhere but done.

It was here

https://www.systemshock.org/index.php?topic=12152.msg152150#msg152150

But the download counts for it probably don't matter all that much.

Your name:
This box must be left blank:

System Shock 2 takes place on the star ship named ...:
2 Guests are here.
As we talk into the night, hordes of agile pedestrians deftly dodge the Hanoi traffic,
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6665fbe3e876b