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Topic: SS2 Tacticool Weapon Replacements Read 415611 times  

665acd6fd139aMercurius

665acd6fd140f
Tags: °weapon °SS2


>>System Shock 2 Tacticool Weapon Replacements<< 
Last Updated 02.16.10 and discussed here on TTLG
Created by Mercurius


**NEW**

Grenade Launcher Replacement
Assault Rifle Replacement

------------
Description:

These are replacement weapon models for System Shock 2.  So far these are the weapons available for download in this thread:

{alt}

{alt}
{alt}
{alt}

{alt}

{alt}


1. Pistol (11.09.07)
   1a> Pistol compatible with ADaoB v.0.2.8 (10.04.08)
2. Shotgun (11.12.07)
3. Laser Pistol (04.07.09)
4. Wrench (04.09.09)
5. Assault Rifle (02.16.10)
6. Grenade Launcher (02.22.10)

I have attempted to stay true to the original designs of the weapons that are being replaced.

-------
Thanks:

Kolya for hosting & maintaining a fine website
Nameless Voice for solving all of my problems
Rocketman for his support and assistance
Everyone who's provided encouragement :)

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Contact:

ulterior.motive@gmail.com

//added a complemented version, which includes all of the available Tacticool models, and Eldron's psi amp (with RocketMan's hires psi amp world model) in one easy to download archive. the complemented version is required for SCP, as it includes the alternate laser pistol model. also (as many users seem to miss the point), if you've got the complete package, you don't need anything else.
« Last Edit: 01. January 2017, 12:02:23 by Moderator »
Acknowledged by: TheSarcasticCanadian

665acd6fd1637Cap. John Matrix

Re: Tacticool Pistol Replacement v1.1
665acd6fd1686
Your work is amazing; you are a talentuous guy!
I ever thinked the original model for pistol a bit "lifeless", it looked miss something, if you can understand me. :thumbwink: Your model is a lot more complete for me.
The simple view of picture make me to want it! I'll to download and enjoy it!

665acd6fd17e6miracle.flame

Re: Tacticool Pistol Replacement v1.1
665acd6fd183e
Marvelous!
I'm very glad you've showed up.
At first I thought you're joking again about the "extra" feature but it really works!

Keep up. This game deserves your talents.
Re: Tacticool Pistol Replacement v1.1
665acd6fd199e
Good job Mercurius!
Slide barrel action shot below.

665acd6fd1a83Mercurius

Re: Tacticool Pistol Replacement v1.1
665acd6fd1ad1
Nice shot Kolya!

I was too slow to get a screencap of that :)

665acd6fd1c22Mercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd1c86
*BUMP*


Shotgun Added!
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd1d7f
And what a nice one! :thumbwink:

665acd6fd1e2dmiracle.flame

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd1e7a
I really appreciate the idea of keeping original design.
Are you going to think about hand models too for two-handed guns?
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd1f5b
very nice! Love the new pistol now gonna try the shotgun!

665acd6fd207cMercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd20cc
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

665acd6fd21a7Some_twerp

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd21f6
Besides, they're static meshes-so with the shotgun, despite it obviously being a pump-action, it wouldn't cycle for the next round. I have some custom sounds for the shotgun, I'll try and get in contact with the orignal author, maybe they can be released with this replacement. I hope you get around to at least all the conventional weapons with this-you do a good job and it's high time the weapons got a high poly redo
« Last Edit: 14. November 2007, 23:34:09 by Nameless Voice »
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd2349
Congratulations! Both models look very very good!

665acd6fd2674wcarnation

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd26ca
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

I have always sorta assumed the device added to the side of the shotgun extending to the pump handle was an auto-pumper

665acd6fd2793LordYupa

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd27e4
I just wanted to say that these models are fantastic, and that you absolutely should do as many more of the weapons as you can.  Between your models, Assidragon's, and Eldron's, we will soon have decent looking versions of almost everything equippable! Hooray
Re: Tacticool Weapon Replacements
665acd6fd2905
Need some help over here! I can't see the hands on some custom weapon models, like Tacticool's shotgun.

My SS2 is mod ready and I have actually reached Deck 4 with SHTUP, Rebirth Complemented and Straylight's Mod mixed together in the SS2 Mod Manager. I also went as far as extracting the wrench from Arcaniac's mod because I didn't want to use the rest of his models.

But the mistery of the missing hands eludes me.
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665acd6fd2a44
Fantastic Tacticool, as you hopefully update all the weapons this is going to be another stable of SS2 mods!  :thumbwink:

665acd6fd2b4dNameless Voice

Re: Tacticool Weapon Replacements
665acd6fd2b9a
There are no visible hands in the shotgun model.
Re: Tacticool Weapon Replacements
665acd6fd2c7d
Rotfl, so he is really holding the shotgun with one hand? :p Fine!
Re: Tacticool Weapon Replacements
665acd6fd2d62
That's how he always did. Goggles is just badass like that.
Also he needs his free hand for eating junk and playing gamepig.

665acd6fd2deasgt.jonas grant

Re: Tacticool Weapon Replacements
665acd6fd2e3c
well... i think the exact words for that are  *you *rock* *man*

665acd6fd2eebMidnite Ryu

Re: Tacticool Weapon Replacements
665acd6fd2f37
Both The shotgun and pistol are great, I like how you made the pistol have engraved emblems and the appearance of a  serial number as per actual military sidearms a very nice touch. Do you have any plans for the other weapons of SS2?
Re: Tacticool Weapon Replacements
665acd6fd2ff3
I love these replacements, keep up the good work.
Re: Tacticool Weapon Replacements
665acd6fd30df
One of my favorite mods for sure. So true to the original style and yet so refreshingly good-looking. Great work :)

665acd6fd316fLegion23

Re: Tacticool Weapon Replacements
665acd6fd31ba
I don´t post usually but have to say: Gread mod. It actually made me install Shock2 again.

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