665c690feb6af

665c690fec187
3 Guests are here.
 

Topic: SS2 Tacticool Weapon Replacements Read 416581 times  

665c690fec95bMercurius

665c690fec9bb
Tags: °weapon °SS2


>>System Shock 2 Tacticool Weapon Replacements<< 
Last Updated 02.16.10 and discussed here on TTLG
Created by Mercurius


**NEW**

Grenade Launcher Replacement
Assault Rifle Replacement

------------
Description:

These are replacement weapon models for System Shock 2.  So far these are the weapons available for download in this thread:

{alt}

{alt}
{alt}
{alt}

{alt}

{alt}


1. Pistol (11.09.07)
   1a> Pistol compatible with ADaoB v.0.2.8 (10.04.08)
2. Shotgun (11.12.07)
3. Laser Pistol (04.07.09)
4. Wrench (04.09.09)
5. Assault Rifle (02.16.10)
6. Grenade Launcher (02.22.10)

I have attempted to stay true to the original designs of the weapons that are being replaced.

-------
Thanks:

Kolya for hosting & maintaining a fine website
Nameless Voice for solving all of my problems
Rocketman for his support and assistance
Everyone who's provided encouragement :)

--------
Contact:

ulterior.motive@gmail.com

//added a complemented version, which includes all of the available Tacticool models, and Eldron's psi amp (with RocketMan's hires psi amp world model) in one easy to download archive. the complemented version is required for SCP, as it includes the alternate laser pistol model. also (as many users seem to miss the point), if you've got the complete package, you don't need anything else.
« Last Edit: 01. January 2017, 12:02:23 by Moderator »
Acknowledged by: TheSarcasticCanadian

665c690fecbecCap. John Matrix

Re: Tacticool Pistol Replacement v1.1
665c690fecc44
Your work is amazing; you are a talentuous guy!
I ever thinked the original model for pistol a bit "lifeless", it looked miss something, if you can understand me. :thumbwink: Your model is a lot more complete for me.
The simple view of picture make me to want it! I'll to download and enjoy it!

665c690fecdd2miracle.flame

Re: Tacticool Pistol Replacement v1.1
665c690fece3b
Marvelous!
I'm very glad you've showed up.
At first I thought you're joking again about the "extra" feature but it really works!

Keep up. This game deserves your talents.
Re: Tacticool Pistol Replacement v1.1
665c690fecf9b
Good job Mercurius!
Slide barrel action shot below.

665c690fed0daMercurius

Re: Tacticool Pistol Replacement v1.1
665c690fed12a
Nice shot Kolya!

I was too slow to get a screencap of that :)

665c690fed1faMercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fed24e
*BUMP*


Shotgun Added!
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fed34a
And what a nice one! :thumbwink:

665c690fed3eemiracle.flame

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fed43a
I really appreciate the idea of keeping original design.
Are you going to think about hand models too for two-handed guns?
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fed514
very nice! Love the new pistol now gonna try the shotgun!

665c690fed619Mercurius

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fed665
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

665c690fed733Some_twerp

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fed77f
Besides, they're static meshes-so with the shotgun, despite it obviously being a pump-action, it wouldn't cycle for the next round. I have some custom sounds for the shotgun, I'll try and get in contact with the orignal author, maybe they can be released with this replacement. I hope you get around to at least all the conventional weapons with this-you do a good job and it's high time the weapons got a high poly redo
« Last Edit: 14. November 2007, 23:34:09 by Nameless Voice »
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fed8d4
Congratulations! Both models look very very good!

665c690fedcafwcarnation

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fedd0e
@miracle.freak

I wanted to add an arm gripping the pump on the shotgun but because the way that dark engine has the player's field of view, the arm would have been badly distorted (tiny hand and long stretched forearm).  I couldn't think of a way to make it look good without changing the weapon's position and in keeping with the original concepts, I wanted to leave the weapon in the exact same place.  Also adding the arm like that would have blocked up a lot of the camera.

If you can figure out a way to make it work or a way to change the FOV, let me know :)

Thanks for comments all!

I have always sorta assumed the device added to the side of the shotgun extending to the pump handle was an auto-pumper

665c690feddf7LordYupa

Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fede49
I just wanted to say that these models are fantastic, and that you absolutely should do as many more of the weapons as you can.  Between your models, Assidragon's, and Eldron's, we will soon have decent looking versions of almost everything equippable! Hooray
Re: Tacticool Weapon Replacements
665c690fee004
Need some help over here! I can't see the hands on some custom weapon models, like Tacticool's shotgun.

My SS2 is mod ready and I have actually reached Deck 4 with SHTUP, Rebirth Complemented and Straylight's Mod mixed together in the SS2 Mod Manager. I also went as far as extracting the wrench from Arcaniac's mod because I didn't want to use the rest of his models.

But the mistery of the missing hands eludes me.
Re: Tacticool Weapon Replacements (Last added: Shotgun 11.12.07)
665c690fee13f
Fantastic Tacticool, as you hopefully update all the weapons this is going to be another stable of SS2 mods!  :thumbwink:

665c690fee250Nameless Voice

Re: Tacticool Weapon Replacements
665c690fee2a5
There are no visible hands in the shotgun model.
Re: Tacticool Weapon Replacements
665c690fee3a2
Rotfl, so he is really holding the shotgun with one hand? :p Fine!
Re: Tacticool Weapon Replacements
665c690fee492
That's how he always did. Goggles is just badass like that.
Also he needs his free hand for eating junk and playing gamepig.

665c690fee521sgt.jonas grant

Re: Tacticool Weapon Replacements
665c690fee576
well... i think the exact words for that are  *you *rock* *man*

665c690fee62bMidnite Ryu

Re: Tacticool Weapon Replacements
665c690fee677
Both The shotgun and pistol are great, I like how you made the pistol have engraved emblems and the appearance of a  serial number as per actual military sidearms a very nice touch. Do you have any plans for the other weapons of SS2?
Re: Tacticool Weapon Replacements
665c690fee763
I love these replacements, keep up the good work.
Re: Tacticool Weapon Replacements
665c690fee856
One of my favorite mods for sure. So true to the original style and yet so refreshingly good-looking. Great work :)

665c690fee8f3Legion23

Re: Tacticool Weapon Replacements
665c690fee943
I don´t post usually but have to say: Gread mod. It actually made me install Shock2 again.

Your name:
This box must be left blank:

Look at you, hacker: a ____ creature of meat and bone!  (Fill in the missing word):
3 Guests are here.
Stand by to curse the inability of your VCR to hold a paused frame steady!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665c690fef6e3