665b8616386d8

665b8616396e7
1 Guest is here.
 

665b861639d38Malba Tahan

665b861639da7
Hello, folks!
I'd like to post my custom System Shock modification, but I don't know whether this is the right place or not.

My system shock executable adds configurable keys, mouse look support and multiple resolutions as well. Thanks!


//last version is 0206
« Last Edit: 15. September 2018, 09:55:00 by Moderator »
Re: My custom system shock modification
665b861639ff8
Now that is pretty awesome! Thanks a lot Malba Tahan.

665b86163a315Mercurius

Re: My custom system shock modification
665b86163a385
adds configurable keys, mouse look support and multiple resolutions as well.

Sounds fantastic, giving it a try.

665b86163a6d2ZylonBane

Re: My custom system shock modification
665b86163a728
A mouselook demonstration up on YouTube would be great. I can't imagine how that would work well unless he somehow implemented separate move/shoot modes a la SS2.
Re: My custom system shock modification
665b86163a821
He did, switch with E
Re: My custom system shock modification
665b86163a953
A few questions Malba:

1) Did you use the cdshock.exe from System Shock Portable? I'm asking because it already had  a hex fix applied (for the com port error) and it would be nice to keep that fix.

2) XCYB.CFG contains solely the new keybinds, so I assume CYB.CFG is still used for other settings, like soundcard, etc?

3) May I include your modification in System Shock Portable at a later date with appropriate credit?

That's it for now. Thanks again, you did great work.

665b86163ace4RocketMan

Re: My custom system shock modification
665b86163ad42
We actually have mods for ss1 now :D  To think that a couple of years ago this game was pretty much unchanged from 94, now we've got better graphics (to a limited extent), clearer text, new resolutions and ingame mouselook support and custom keys!

This is a cool mod, thanks!

665b86163b419Malba Tahan

Re: My custom system shock modification
665b86163b48e
1) Did you use the cdshock.exe from System Shock Portable? I'm asking because it already had  a hex fix applied (for the com port error) and it would be nice to keep that fix.
No, I used the original CDSHOCK.EXE from Looking Glass Technologies. You know, I figured out that the COM port error could be eliminated by only removing the "inp6d -1" line from CYB.CFG. But I decided to apply an hex fix anyways, so it wouldn't annoy anyone who still had that (cyberman related??) line in their configuration file.

2) XCYB.CFG contains solely the new keybinds, so I assume CYB.CFG is still used for other settings, like soundcard, etc?
Yes, I decided to leave CYB.CFG untouched so you could go back to the original CDSHOCK.EXE anytime. But remember that XCYB.CFG does not contain only keybindings, it contains some other configuration as well, like "inverted" mouse sensitivity for resolutions higher than 320x200 and mlook sensitivity.

3) May I include your modification in System Shock Portable at a later date with appropriate credit?
Of course you can, but I'd like to clean up a little bit the CDSHOCK.EXE that I uploaded yesterday. It's full of debugging functions that I've disabled for this build, but they're still there! And there are some bugs too. By the way, if anyone finds any bugs, I'd appreciate to know about them!

I'm happy you all enjoyed my mod. I've really spent a long time doing it. I've never player System Shock (well, never past that first blue laser shooting gun in the first level), because I thought that I really needed mouselook to fully enjoy it. Now that mouselook is implemented, It's time to play! :) See ya!
Re: My custom system shock modification
665b86163b63e
Yeah, with the ingame resolution switching I was wondering about mouse sensitivity, then I saw the setting in XCYB.CFG, well done.

The higher resolutions were introduced by ToxicFrog once as you probably know by now. He also provided a patch for 1280x1024 pixel. Did you see this and did you have any luck with that? For some reason I could never get it to work in System Shock Portable.

You're by far not the only one who couldn't get behind the controls. So with your mod a lot more people will be able to enjoy this game. That's cool. :)

665b86163b98eMalba Tahan

Re: My custom system shock modification
665b86163b9c4
The higher resolutions were introduced by ToxicFrog once as you probably know by now. He also provided a patch for 1280x1024 pixel. Did you see this and did you have any luck with that? For some reason I could never get it to work in System Shock Portable.
Yes, I based my resolution hacks on his mods. However, I didn't know about that 1280x1024. I didn't know VESA supported such high resolutions! I'll trying to integrate it into XCDSHOCK.EXE now, thanks for the info!!!
Re: My custom system shock modification
665b86163bd9f
Is this directly compatible with SSP? What about using the original data and playing the game on Win7x64? Will I still need DosBox?

Edit: Wonderful mod, btw.  :thumbwink:
Re: My custom system shock modification
665b86163beb9
You can just drop these files into SSP/RES and try starting xcdshock.exe. If you need DGVESA/DOSbox to run with it, drop the x from xcdshock.exe and start SSP.exe or dosbox.exe.
Re: My custom system shock modification
665b86163bfd7
SS1 on Win7x64 with mouselook enabled ... didn't think this day would come. :)

Is it possible to assign one key to two seperate commands? For example, assigning "a" to "Strafe Left" in mouselook mode and "Turn Left" in normal mode?

665b86163c2b8Enchantermon

Re: My custom system shock modification
665b86163c314
Haven't tried it yet, but I must say that this is great news! :thumbwink:

665b86163c605Rainalkar

Re: My custom system shock modification
665b86163c65e
Agreed. Very nice work, well done

665b86163c8efMalba Tahan

Re: My custom system shock modification
665b86163c943
Is it possible to assign one key to two seperate commands? For example, assigning "a" to "Strafe Left" in mouselook mode and "Turn Left" in normal mode?
No, it's not possible. The mod uses System Shock's internal function (which I call "regkeyproc") to bind key events to commands. It let's you bind the same key to different commands in different gamestates, but mouselook mode is not a different gamestate.
Re: My custom system shock modification
665b86163ca63
Mmh, too bad.

Cyberspace movement could be tweaked a little, with mouselook enabled I feel like a drunken puck being bumped around.  :p

665b86163cca1Malba Tahan

Re: My custom system shock modification
665b86163ccf4
Mmh, too bad.

Cyberspace movement could be tweaked a little, with mouselook enabled I feel like a drunken puck being bumped around.  :p
Yeah, I forgot to mention it. Cyberspace movement proved to be a little tricky, and I couldn1t figure out how to do it properly it. However, I believe mouselook in cyberspace would screw up its "nature" a little bit. Maybe mouselook movment in cyberspace should be similar to a "flight simulator" style, but I'm not sure about it.

665b86163ce6dMalba Tahan

Re: My custom system shock modification
665b86163cec3
Anyone knows how to use 4shared? I tried to replace the file with a new version, but now I have 2 files, and the new one is name "(2) XCDSHOCK.ZIP". Anyway, here's the new link to download it:
http://www.4shared.com/file/214671141/c9a6bd6/_2__XCDSHOCK.html
I've included the experimental 1280x1024 resolution. I call it experimental because it doesn't work for me, neither on WinXP nor on Dosbox. In dosbox the game hangs after mode switching. But ToxicFrog's patched EXE for 1280x1024 hangs on my machine too, so I guess I'm in the right direction.  :p
Next thing to do is to improve mouselook in cyberspace.
[(2) XCDSHOCK.ZIP expired]
« Last Edit: 29. September 2015, 20:58:46 by Kolya »
Re: My custom system shock modification
665b86163cfeb
As soon as you register here, I'll give you uploader permissions. Unfortunately I can't check that resolution on my netbook...  :paranoid:

665b86163d092RocketMan

Re: My custom system shock modification
665b86163d0df
The latest revision broke the game.....the download on the first post works for me but updating it prevents the game from loading now.  Maybe it's just my computer?
Re: My custom system shock modification
665b86163d1c8
The new version requires dos4gw - hasn't that been redundant for a long time?

1280*1024 works, but the game halts afterwards.

665b86163d653Malba Tahan

Re: My custom system shock modification
665b86163d6bf
The new version requires dos4gw - hasn't that been redundant for a long time?
Oops... I switched from OpenWatcom to Watcom 9.5b and forgot to link the extender stub in... I'll fix it soon.

1280*1024 works, but the game halts afterwards.
Yes, it happens to me too. Did you have any success with ToxicForg's 1280x1024 patch by the way?
Re: My custom system shock modification
665b86163d9cb
Yes, it happens to me too. Did you have any success with ToxicForg's 1280x1024 patch by the way?
At one point, yeah, I think so ... but that changed from time to time.  Maybe I'm not the right one to ask here, though, because Win7x64 is a nightmare in terms of DOS compatibility.  And seeing that DOSBox lags considerably in 1024*768, any higher resolution can be safely ignored in my opinion.


On another note: Do you really plan to add multiplayer? Of course, no one thought even mouselook would be possible without access to the original source code, but coop? Phew. Not that I didn't dream of it, of course. :D

Your name:
This box must be left blank:

TriOptimum counter-terrorism consultant Rebecca ____ (Fill in the last name):
1 Guest is here.
Worker bees can leave Even drones can fly away The queen is their slave
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665b86163e9e4