Posted by: luigge
« on: 06. June 2024, 15:09:18 »that is very useful thanks
Which character encoding did you use? ISO-8859-2? Windows-1250? CP852? Kamenický?forking the CZ fonts is probably not a good idea
Eh? The vanilla German translation is encoded in CP850, which has its Ä/Ü/Ö characters at different locations than 8859-1Plus, supplying ISO-8859-1 fonts across the board (SCP, SHTUP, maybe even original newdark) means that English and German (the only official versions iirc) and most fan translations (Brazilian/Portuguese, Spanish, Italian) would be correct ootb and not require their own replacements while profiting from the improved kerning and legibility of the SHTUP fonts.
yes, that should be correct. as long as ALL your translated string files use the same encoding, and the bmps are modified to display that ONE encoding properly, everything should work as far as I can tell.fon have to match the encoding of the text I want to translate
No, no, no, no, NO, NOOOOO. The mod manager doesn't do anything to files except extract them.looks like that the mod manager makes the game to read the files that are.txt in the encoding that I set
LITERALLY THE FIRST POST OF THIS THREAD.I just found that the game uses the encoding 8859-1