Posted by: JDoran
« on: 28. November 2023, 16:13:25 »
Xkilljoy98, I know all of that, thanks.
But I am asking what else, other than the end videos and the statues, change according to your in-game choices.
As I mentioned in the first post, when you save Grace, she sends some flying turrets (bots) to help you, and later sends you some supplies in Siren Alley. Obviously, these two events wouldn't happen if you had killed her, but are there more consequences for killing her, such as someone coming after you for revenge, who wouldn't otherwise come after you if you'd let Grace live?
Do your actions towards Stanley or Alex the Great, for example, also have subsequent consequences as with Grace? If you kill the neutral prisoners in the Persephone prison, is any event or change triggered? If you try to kill Eleanor, when she is dressed as a Big Sister, and is accompanying you through the final levels, does she fight back, or just disappear, or maybe the ignores your attacks and is immune to friendly fire, and doesn't respond to your attacking her.
If you don't kill the Brute Splicers in Siren Alley, then when Lamb floods the area and you are making your way back to the sea bed whilst Siren Alley is filling with water, do you see the Brute Splicers drowning/dead?
If you ignore the Little Sisters, and don't kill or harvest them, instead you just leave them with their Big Daddies (for as many Little sisters as you can), then does that go towards making the end video either more, or less, moral?
Basically, I am just wondering exactly what changes if you make all of the evil choices. The game's developer's added the Kill-or-Save-Grace changes, and the statues that reflect your actions towards Grace, Stanley, and Alex the Great, which makes it seem possible that there are more changes, even if very subtle, based on your in-game decisions.