Posted by: notaavatar
« on: 12. January 2024, 13:58:02 »i found this. i hope its something good. i feel empty after secmod
I don't think it will be quite as easy as that.And even then, back when I was playtesting, a fun(ctional) MP experience was pretty much ruled out on the basis of progression triggers not being set up with it in mind or something along those lines.
And even then, back when I was playtesting, a fun(ctional) MP experience was pretty much ruled out on the basis of progression triggers not being set up with it in mind or something along those lines. You are welcome to try, and please keep us updated, but be prepared to spend a few hours practicing exasperating technomantic rituals.The multiplayer option itself is disabled on the new menu. But returning to the old menu is easy:
1) Open the \Intrface\ folder;
2) Remove all the files inside (like the bunch of pcx, bin and str ones), but leave the folders in (like 1_medsci1, 1_eng1 etc)
If you guys try out the mod in coop, expect the very first level to give you spawn problems for player 2. But maybe, as soon as SHOAN is dead, you will both be teleported safely to the beginning of the Von Braun. The team and I had such a shitty experience with multiplayer (bugs, and progress lost every time), that we had calmly aknowledged to ignore it. :\
edit: as Kolya mentioned, you can just remove or move the whole \intrface folder, for a quick try. Just remember that without the folders inside it, the map won't show in the levels.
yeah, because you need to apply those manually, like a patch. see the readmes.
also yeah, the archive attached to the first post has an extra folder that was causing the issue, will repack and reupload, most likely.
I was notified that after updating a GOG installation with SS2 Tool, the mod's inner SIM menu (aka where you save manually, during a game in progress) looked scrambled. I fixed that and will be reuploading the file to Moddb.
I read earlier in the thread that apparently a bunch of patches ago people tried multiplayer on this and they were able to show up on the ship, so i guess this is sort of a regression of an unsupported feature?
turning the training bits into playable levels
Sounds cool! I enjoyed Infinite, so might be worth a play.
Hi guys!
I love the game and love the mod, but I have the same problem as Dark Archon. After applying the vial in the storegeroom korenchin starts speaking and after he finishes it the game crashes. I tried to run into the tear in the next room, it loaded fine, but when I went back to the reality game crashed
What shall I do?
Thank you!
Alas, it still falls after Korenchkin's messages.