Posted by: voodoo47
« on: 13. May 2024, 07:31:23 »share crashdumps and logs should that happen.
The one special case that comes to mind is what happens when you solve the wire puzzle inside the tram, a lot of monsters can spawn if you take too long, it's a case where normal vanilla spawns can actually be pretty annoying, so maybe that ecology should be adjusted.
Security Camera:NVRelayTrapOn="CameraDed"; NVRelayTrapTOn="TurnOn"; NVRelayTrapTDest="&SwitchLink";
NVRelayTrapOn="Slain"; NVRelayTrapTOn="CameraDed"; NVRelayTrapTDest="&SwitchLink";
FINGERPRINT
{
QVAR "secmod" == 1
}
FINGERPRINT
{
1049 [-64 -67 -3]
962 [-66 -144 -22]
1051 [-2 -301 -32]
1107 [34 -450 -32]
1235 [-50 -480 -41]
1263 [-52 -413 -33]
967 [-62 -9 -25]
966 [-70 -9 -25]
}
Stuff like that would probably go into Research, there is already one case where a new organ was added to toxic goo eggs, and when you finish researching it you essentially get a perk that gives you increased efficiency with anti-toxin hypos.
(Update) Sorry I completely didn't even see the wiring circuit that was below. Strange thing was that just by dragging the power cell onto the recharger even when broken would still perform a recharge of the cell.
Sorta, it's a very old feature of the mod that you can repair turrets though you can't relocate them, you have to carry the broken debris that flies off a destroyed turret, but it has to be placed on the same static destroyed turret body, and then you repair the whole thing with the repair skill.It's been a while since I last tried this mod, probably back when it was either still v1 or v2, far as I remember though was it possible to physically pick up destroyed turrets and have them in your inventory to carry and relocate elsewhere to drop and repair them ? Or perhaps that was some other mod I was browsing years ago.
Starting up a new run with this mod so hopefully it'll be a blast. Also are storage/loot items randomized each playthrough ? Wasn't sure since it wasn't mentioned on the main mod page features including how the wrench could be used to open certain containers. Is there a list of all changes and features that I could read up ?
and it's also linux people, but that's pretty much the same thing.