665ceb89150a4

Post Reply

Your name:
Subject:
Message Icon:

Verification:
This box must be left blank:

Look at you, hacker: a pathetic ____ of meat and bone!  (Fill in the missing word):

Shortcuts: Alt+s to submit/post; Alt+p to preview


Topic Summary

Posted by: XenoSpyro
« on: 26. August 2010, 23:17:07 »

Lol I haven't tried using the manager yet. I've just been moving/copying files manually.

And never mind about the Spas I'm be usin the Doom 3 shotty for now x] (even though I like Spas more)
Posted by: Kolya
« on: 26. August 2010, 20:12:34 »

Just activate the AvP Pulse Rifle after this pack in the mod-manager then.
Posted by: XenoSpyro
« on: 26. August 2010, 19:12:15 »

Can there be a file JUST for the shotgun lookin like the Spas?
Cuz I'd still like to use the AvP Pulse Rifle model on the assaulty.
Posted by: Chandlermaki
« on: 17. February 2008, 19:41:31 »

i like the original models better, these are so damn pixely.
But, I agree if rebirth could give enemy models a high pixel count... cant you do the same with the hand...? :scratch:
Posted by: sgt.jonas grant
« on: 15. September 2007, 15:46:47 »

WELL I THINK THE HAND IS THE ONLY PROBLEM OF THIS FILE
Posted by: scyphor
« on: 30. May 2005, 22:12:04 »

Seeing this again makes me wonder...If the rebirth models had a decently large polygon count, could the player's hand models have just as many?  :scratch:

haha, you have a good point there  :rolleyesgreen:

imo these weaps are not very well done, i still prefer the default models
Posted by: Zeebok
« on: 26. February 2005, 00:24:52 »

Seeing this again makes me wonder...If the rebirth models had a decently large polygon count, could the player's hand models have just as many?  :scratch:
Posted by: Kolya
« on: 25. February 2005, 22:54:29 »

Tags: °weapon °SS2

This is Genn's weapon mod. It replaces the shotgun, shotgun-ammo and assault rifle (and their usemode-icons).
Here are some pics:
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665ceb8915fee