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The deck number where you shall meet Dr. Janice Polito:

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Topic Summary

Posted by: Assassin
« on: 14. December 2006, 08:03:02 »

Uploaded new one without any color mod.
Posted by: Kolya
« on: 14. December 2006, 00:40:36 »

Some screenshots without color changing mods would have been nice. ;)
I can always try them myself I guess.
Anyway, from what I see they look sexxxay.  :rambo:
I'll have to see the animation.
Posted by: Assassin
« on: 13. December 2006, 16:47:30 »

Zombe's Berserk Mod.
Posted by: ZylonBane
« on: 13. December 2006, 16:01:08 »

Woah... why are those screenshots so GREEN?
Posted by: Assassin
« on: 13. December 2006, 11:34:02 »

Good job :thumbwink:They look amazing.The animation looks good.I hope it'll go to the next ver. of SHTUP
EDIT:Removed old screenshots.
Posted by: ZylonBane
« on: 12. December 2006, 06:27:07 »

This is a test of Icenine's new models with some new high-res animated Targa textures I cobbled together applied to them. I'm not sure I'm satisfied with the animation. Anyone who tries this out please let me know what you think.

[attachment deleted by admin]
Posted by: IceNine
« on: 17. June 2006, 05:25:35 »

I'd be honoured ! Consider them yours. After all, without your discovery they were supposed to be 3d in the first place, it never would have occurred to me to remodel them. :-)
Posted by: ZylonBane
« on: 17. June 2006, 00:11:41 »

IceNine's models are great work. Totally going into SHTUP (with the author's permission, of course).
Posted by: Kolya
« on: 11. June 2006, 00:38:17 »

IceNine released models of this goo with higher resolution. Any chance these will be included in the next SHTUP update or are you still not convinced ZB?
I have to say I like the 3d goo.  :)
Posted by: ZylonBane
« on: 05. June 2006, 14:02:17 »

Yeah, they're a bit angular, aren't they? Like I said, it was probably for the best that the "bumpy" parts of those models didn't show. With this mod installed you can even see that some of them are placed backwards, with the bumpy part facing the wall or floor.

For the record, the only thing I did to these models was convert them to E files, add the "DBL" material flag to make every face render double-sided, then converted back to BIN.

In the next SHTUP release I'll be replacing these models with plain flat ones.
Posted by: Kolya
« on: 05. June 2006, 12:31:39 »

screenshot
Posted by: Assassin
« on: 05. June 2006, 11:29:36 »

good models,not perfect put good :thumbwink:
Posted by: ZylonBane
« on: 05. June 2006, 04:57:46 »

QUICK GUIDE: Don't use this. It was an experimental version. The final and better version of the fixed goo has been integrated with SHTUP.
As discussed on ttlg.

FIXED GOO MODELS
by ZylonBane
June 04, 2006

ABOUT
This archive contains fixed versions of the model files for the
"biomatter" seen growing on the floors and walls throughout SS2.

It turns out these models are supposed to be somewhat bumpy instead
of perfectly flat, but some flipped surface normals on the models
rendered the bumps invisible from normal viewing angles.

As the fixed models show, this may have been a good thing. These
models are presented more as a historical curiosity than as an
improvement.

TO INSTALL
UnZIP into the root of your mod-ready SS2 install directory,
using folder names. The files should all end up in OBJ.
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