https://www.youtube.com/watch?v=P2xtwOcBv5UIn this Deep Dive bonus interview, Nightdive's Locke Vincent chats with Dorian Hart of Looking Glass Studios and Irrational Games. Topics include Dorian's experiences at Looking Glass Studios and Irrational Games, working on titles like Ultima Underworld II and Thief: The Dark Project, challenges with balancing a game like System Shock 2, and more!
0:00 - Intro
1:00 - Experience working at Looking Glass / Irrational
1:58 - Ultima Underworld II to Thief: The Dark Project
3:38 - Transition to Irrational Games
5:22 - The legacy of the immersive sim
6:35 - How did your writing background influence your career?
7:46 - How Dorian found his niche
9:29 - Challenges in balancing a game like System Shock 2
13:12 - The ascending sine wave of difficulty
15:58 - Dorian on explaining to his mother what he did for a living
18:22 - Favorite memories from back in the day
20:03 - Being surrounded by greatness
21:20 - What are you most proud of?
23:40 - After games, Dorian's writing career
26:47 - Final thoughts