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Topic: SS2 AlyaMod 2
Page: « 1 ... 15 [16]
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Hey, uh, I know this is rather sudden, but exactly what are the spawn locations for the Science Sector keycard? I literally can't seem to find it anywhere.
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This has come up a few times in this topic.
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665ce7e0d9249Rainalkar

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If you downloaded the mod from the link on the Google Drive, spawn locations on Med/Sci deck should be fixed. Again, it was WIP.
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If you could provide an archive I'll happily update the attachment in the first post.
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The key cards spawned outside the map for me... How do I know that? wel I am not uncommon with coding.. And traced the location..
Ofcrouse this was no problem for me sinds wel there a console build into the game.. Everything gone wel Intil I hit the crew 5 door and the athletics door.. can't summon Those, Yet I can spawn the anti-annelid toxins.. And I had to because they where outside of the map to... dont know what I did
but something I did Raped your Great mode for me maby because its a gog version and I used ss2tool on it..?

So than I used ss2ed Tool and wel that kinda fucked up my game graphics and sounds And made it unstable so in the end I had to uninstall the game and sit in a corner for a while >.<

For the rest the game WAS fun to play I liked what you did I exteremly noticed the difference just Tobad about the key cards.. and the anti-annelid toxins.. "^^ I wil probley not get on the forums any more but thank you for making the game injoyble (Execept from the keycard hell and annelid toxins hell I ran around for like 3 hours.. it was really injoyble)
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Just read it out loud with a Bugs Bunny voice.

Sup doc?

665ce7e0d9bc9Naneetos

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Have the Science Sector keycard spawn location ever been fixed? It's preventing me from playing the game. I have re-started a new game some 4 times at this point and could never find it.
..
Also, that "selection wheel" in the middle of the screen, does it affect anything besides enemy spawn rate? Does it affect item spawn locations as well?
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If this issue with the keycard had never been fixed, do anyone have a "patched" version that you could upload me? Any other problems I should be aware of? (it's kinda scary that the very first room in the game doesn't work, I'm afraid to have such problems at the late game)

665ce7e0d9d06voodoo47

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checked, and everything seems to be working fine, but the locations, hoo-boy, don't expect to find the card just propped under a light somewhere - think having to climb on stuff just to spot it, let alone grab it.

if you are dead sure, share your save.

665ce7e0d9df3Rainalcar

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I am not active anymore, but I got a notification and wanted to say hi. Keep the flame going.

665ce7e0d9eeevoodoo47

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your proper account is still intact though, let us know in case you need to recover it or something - I always feel sorry when I see an oldDark era modder disappear completely..
Acknowledged by: Kolya

665ce7e0d9ffaRainalkar

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Well, I don't think I will ever disappear for good :) My modding is over, but I am happy to see things developing quite nicely.
Acknowledged by: voodoo47

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