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Topic: SS1 Original Soundtrack (MIDI & MP3) Read 80130 times  

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The soundtrack by Greg Lopiccolo originally consists of MIDI (XMI) snippets in the game. For informations on how to extract the files see SS1 Music. MIDI files can be played with Winamp or Foobar2000 or other good music players.
Chicajo constructed complete MIDI songs from the snippets and recorded and remixed them as MP3 files, as early as 1998 as you can see below. He's still got a great website online, dedicated to System Shock Music, where you will find many more great mixes: http://www.chicajo.com/


This is the text accompanying the MIDI archive
February 12, 1998

This archive contains all of the level and title music from the
LookingGlass / Origin game, System Shock.  Thanks to Markus Hein for XMI2MID
and RIPXMI.

All MIDIs have been mixed down to level out discrepancies and smooth out the
overall performance of each piece.  Specific edits are noted below.

Below is a description of each.

dead.mid:  This little piece plays when the hacker dies.  Added reverb.

elevator.mid:  The infamous elevator music.  Added a second bass channel
               and panned the 2 of them at opposite ends.

enda.mid:  Played during the ending sequence of the game.  Added a sawtooth
           bass line and enhanced the hand-clap patterns.

endremix.mid:  Had a little fun and remixed enda.mid.  Split the entire
               pan flute track into left and right.  Changed the bass line
               and just about doubled the overall length of the song with
               cut-and-pastes and other effects.

Intro.mid:  A midi version of the title music that plays during the opening
            sequence.  Basic volume leveling and bass / percussion
            enhancements.

sshock00.mid:  Played all through level 3 (Maintenance) and sometimes on
               level 5 (Flight Deck).  Not much but a couple of bars of
               weird repetative sounds.

sshock01.mid:  Played all through level 1 (Healing Suites).  Makes you feel
               like it's your first time.  Added chorus to the overdrive.

sshock02.mid:  This one's from level 6 and had 2 seperate songs.  The
               tempos matched perfectly so I mixed them together.  Added
               extra bass and clean guitar channels.

sshock03.mid:  This one played on levels 2 (Science and Research) and
               6 (Executive and Living Quarters) for a short time.  Added
               a clean guitar track along with some percussion enhancements
               and volume leveling.

sshock04.mid:  This one's on levels R (Energy Systems), 5 (Flight Deck), and
               7 (Engineering).  Took the distortion and added modulation
               and did some playing with the sawtooth arrangement.

sshock05a.mid:  This is all of that weird stuff from all of the bays
                on the flight deck and the groves on level 6.  Rather creepy.

sshock05b.mid:  Beta Grove.  Again, just percussion enhancements and an
                extra bass channel.

sshock06.mid:  Played on levels 8 (Security) and 9 (Bridge).  I had to add
               another bass channel to this one, too.

sshock10.mid:  These little bits and pieces played at various points
               throughout the cyberspace sequences.  So I mixed them
               together into one piece.  Holy Cow!  Whoever programmed the
               percussion channel did one helluva frickin' fantastic job!
               That track rocks!  I did do some individual sequence
               cut-and-pastes and brought the volume way up on the snares
               but it was all in the game.

titloop.mid:  Loop that plays during game options after the opening sequence.

Crank the volume and bass and enjoy!

Joey "Chicajo" D


The MP3 files were taken from the TTLG SS1 jukebox, before all the links went dead. Attached are all files but one (shock2k.mp3 - Semi-Original Composition by PLZI). If anyone has that, I'll gladly add it here. EDIT: Found and added below.

Download
« Last Edit: 10. December 2016, 12:12:35 by Kolya »
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Sorry for bumping this ancient thread, but i dont know if should make a new thread for this.

I have request, could someone provide the unmodified midi files from SS1 in wav format? I tried to extract them myself but i had nothing but trouble with this. :suicide: :dropsdead:

I would be very thankful if someone could provide them for me.
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Above the screenshot in the first post, where it says: SS1_OST_MIDI.7z
These are the original MIDI files. You can record them to WAV yourself, might want to learn a bit about MIDI beforehand.
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Im running linux, i have no other option and trying to find and figure out some MIDI related programs from the net has cost me hours of fruitless fustration.

I wouldnt ask here if i had other options.

I would prefer WAV, but any other format than MIDI is fine too.
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Well you said you tried to extract them. All you can extract from the game are MIDI files of course. And these are here for download. That's why I pointed you at them.

Regarding MIDI players for Linux:
http://www.linux-sound.org/midi.html I heard Timidity was worthwhile.

The point is that there can be no "unmodified" MIDI to WAV conversion like you asked for, since MIDI is a music notation system, not a music format. It can only be recorded. And depending on the musical instruments list used (in soundcard or emulation), each tone will sound a bit different. Since you don't seem to know about any of this, I pointed you at the Wikipedia entry.
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Sorry for the late reply, i was (am) quite busy.  :cyborg:

The reason why i ask is because i want to store them as WAV for later use in any case.
Its quite a hassle for me to install tmidity just to convert them to WAV and then remove it again.

I was pretty sure MIDI was a normal audio file because i know that on windows you can open them natively, or atleast could. :orly:

As said, i will convert them to WAV anyway, but its quite problematic for me. Im sure its not a problem on windows. Just asking because for a windows user it would just take a few clicks i think. :rolleyes:

Thanks
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Might just be a few clicks but the quality will be questionable for archiving uses, if done on a default windows system (instead of in-soundcard generation or at least installing a proper wavetable beforehand). Also IIRC the MIDIs come in pieces which would have to be joined at some point. And then it'll be a few hundred MBs of WAV files to upload. That's quite a hassle you know.
Fortunately someone did all that before. The results can be downloaded from the first post. :)

662babfa73a26Antonio

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Would you mind if those MIDIs will be in MP3 format?
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The next post slot in this thread is reserved for Chicajo.
Posts made by any persons in the mean time will get deleted unfortunately.

Have a very nice day.
Acknowledged by: ThiefsieFool
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Thanks for the original MIDIs! I wanted to use the MIDIs to remaster System Shock's OST

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