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Topic: SS2 Straylight ADaOB v0.3.0
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Re: SS2 Straylight ADaoB v0.3.0
665b65ba1ec88
I never meant to imply the next version of this mod will never see the light of the day.

I apologize if it that's the impression I gave.
Re: SS2 Straylight ADaoB v0.3.0
665b65ba1ee31
Image: http://i.imgur.com/WAGJ0XW.jpg

Now look what you did, you made the boy apologise for looking forward to your mod.
At least show them the decontamination showers, you big old meanie.
Re: SS2 Straylight ADaoB v0.3.0
665b65ba1f19e
Now look what you did, you made the boy apologise for looking forward to your mod.
At least show them the decontamination showers, you big old meanie.

Thank you for calling me "boy".... Extra thanks if you throw in a few cookies... :)

665b65ba1f46bakumaKAERU

Re: SS2 Straylight ADaoB v0.3.0
665b65ba1f4a2
There's about as much chance of anything happening on this as there is of me deciding to translate SHTUP into Egyptian hieroglyphs. It would be an enormous amount of work, toward a probably unachievable goal, for the benefit of an exceedingly tiny minority of gamers. The System Shock community isn't exactly overflowing with engineering resources.

What was that about people implying mods not seeing the light of day?... Glass houses and stones don't mix well.
Re: SS2 Straylight ADaoB v0.3.0
665b65ba1f5d3
Reality and you don't mix very well apparently. ZylonBane and voodoo47 are actually working on SCP and they could release it today with hundreds of bugs fixed if they weren't perfectionists and striving for even more. Drew on the other hand was merely throwing an idea out, with no knowledge of what it would entail and no recognisable intention of doing any work himself.

665b65ba1f708akumaKAERU

Re: SS2 Straylight ADaoB v0.3.0
665b65ba1f756
http://files.sharenator.com/Monocle_2_RE_Post_You_Troll_Face-s604x604-226307.jpg

It doesn't really matter who says what...

Define:forum
1. A meeting or medium where ideas and views on a particular issue can be exchanged
2. A place or meeting for public discussion
we hope these pages act as a forum for debate

665b65ba1f807Joshsmog

Re: SS2 Straylight ADaoB v0.3.0
665b65ba1f870
I've noticed Zylonbane can be a little harsh with his phrasings and what not sometimes. I wouldn't get fussed about it because we all love system shock here.

665b65ba1f925Silver83

Re: SS2 Straylight ADaoB v0.3.0
665b65ba1f972
As a silent reader I always was under the impression that ZB expects professional quality (for what I'm thankfull) and if that's not given he reacts a little "unsocial" :)
Re: SS2 Straylight ADaoB v0.3.0
665b65ba1fc85
Reality and you don't mix very well apparently. ZylonBane and voodoo47 are actually working on SCP and they could release it today with hundreds of bugs fixed if they weren't perfectionists and striving for even more.

SCP?

665b65ba1fd8dZylonBane

Re: SS2 Straylight ADaoB v0.3.0
665b65ba1fddb
"Shock Community Patch". A more comprehensive patch than ADaOB, but that also is more true to the original balance and gameplay.
Acknowledged by: Join usss!
Re: SS2 Straylight ADaoB v0.3.0
665b65ba1fee4
This abbreviation will probably cause some confusion, because of SCP wiki and SCP: Containment Breach game that got popular recently. It will drown in Google search results for sure.

665b65ba20088voodoo47

Re: SS2 Straylight ADaoB v0.3.0
665b65ba200e1
it's not like a new user will google for "SCP", and 90% of system shock searches will inevitably land him here, so no problem.

665b65ba2017bLink6746

Re: SS2 Straylight ADaoB v0.3.0
665b65ba201c7
Steam's release of the 2.4 system shock 2 prompted me to look here for news. I was not disappointed.
Re: SS2 Straylight ADaoB v0.3.0
665b65ba20487
it's not like a new user will google for "SCP", and 90% of system shock searches will inevitably land him here, so no problem.
Out of pure curiosity i just did a quick test and the third result is precisely this your very own post. ;) May be it's a good idea to mention SCP somewhere in the first post.

665b65ba20613voodoo47

Re: SS2 Straylight ADaoB v0.3.0
665b65ba2065e
added a note to the first post.
Re: SS2 Straylight ADaoB v0.3.0
665b65ba20893
Report (likely that not all apply to Adaob/SCP):

-Med/Sci 2 (Sci) has a art terminal lying on the floor in a room but 1/4 of it is inside the wall.
-Annelid grub (the leftovers of an egg sometimes) research report is missing the word "get".
-I'm getting a lot of z-fighting all over the place.
-Maybe Rebirth exclusive: Hydro C (I think), the area with all the Hydroponics-grown plants. There is a dead body on top of a bin and his leg is going through the bin.
-Collision needs altering for the computer consoles that you can mantle inside (surely not an easy fix otherwise it would be sorted by now).
-Suggestion: Make some security stations/more replicators in need of repair to give more weight to the skill (though it will increase challenge).
-Suggestion: Raise the shotgun's standard requirement to 3.
-Suggestion: iirc # of Epstein devices was lowered, then restored in a recent version. I think there should only be 1 or 2 as modify loses it's worth at lvl 3 or so in combination with the Epstein's. Either that or introduce a third weapon upgrade level for each gun (And reduce effectiveness of lvl 1 & 2 if need be for balance, including the damage bonus).
I also think there should only be 1 or two AutoRepairKit's and ICE's each.
-AI issues: Red cyborg ass., Ops first area. He did his run n go hide in the room event but I shot him before he made it to the room. He then proceeded to run backwards and forwards & not attacking. A few other AI's have been unresponsive, just standing there whilst I shoot them. 2-3 encounters up till Rec deck so far.

I have never seen the z-fighting or AI issues on previous playthroughs. I'm playing the steam version so it's probably that or an error on my end with the install.

Speaking of, I ended up with Vurt's Hi-Res space skybox on earth.mis, what is the solution? (I DL'd the ADaob compatible Earth texture).
« Last Edit: 27. May 2013, 05:44:07 by Join usss! »

665b65ba20933voodoo47

Re: SS2 Straylight ADaoB v0.3.0
665b65ba20983
do you mean you have vurt's space on Earth?

as for the rest, most of that should be fixed in SCP.
Re: SS2 Straylight ADaoB v0.3.0
665b65ba20a9c
Sorry not earth, the UNN space station. Still earth.mis if I am not mistaken but I didn't specify which skybox.

Another report: Fix the player spawning for each Training year. You spawn higher than the ground and move forward a touch. Very immersion killing. I'm sure you guys already have but just in case.
« Last Edit: 27. May 2013, 14:46:34 by Join usss! »

665b65ba20bf4Simplex

Re: SS2 Straylight ADaoB v0.3.0
665b65ba20c54
Gosh dang it, EVERY time I get an email notification about a new reply in this topic I get my hopes up that it is a post informing about the release of SCP. One day it will happen, I hope :)

665b65ba2100bChandlermaki

Re: SS2 Straylight ADaoB v0.3.0
665b65ba2106b
Sorry not earth, the UNN space station. Still earth.mis if I am not mistaken but I didn't specify which skybox.

Nope, station.mis.

665b65ba21133voodoo47

Re: SS2 Straylight ADaoB v0.3.0
665b65ba21183
ok, I still don't know what kind of skybox issue are you having. basically, when you install vurt's hires space with the earth texture, you will also have to either install ADaoB, or the modified station.mis map - if you won't, the earth texture will not be there.
Re: SS2 Straylight ADaoB v0.3.0
665b65ba212d0
Yep, installed ADoab first, then Vurt High Res space, then Vurt's ADoab-compatible earth/world texture.

-Just busted into the body of the many. I have lvl 3 hack. I have been able to open ALL containers in the game so far with level 3 skill and 3 ICE-picks found. I don't bother to hack security or vending machines often but I have been checking and the requirement for most is 3 also. 
-Consider having security cameras alarm activation time scale with difficulty.

Which file is it that I can open up to tweak enemy spawn rate? I like hard for a reasonable amount of health and modules but I want the respawn rate of impossible. 

665b65ba21355voodoo47

Re: SS2 Straylight ADaoB v0.3.0
665b65ba213a5
check the official readme.

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