687c3f361a097

687c3f361e907
1 Guest is here.
 

Topic: How to access Font files? Read 2229 times  

687c3f361ecabJeppex83

687c3f361ed42
Hello I am trying to translate the System Shock 2. The problem is Ä and Ö letters. I found that I can use german version to get ä and ö letters in the game, But the First menu they don't work. ( I mean the menu that says: NEW GAME, LOAD GAME, SETUP....)

I have found many .fon files, but I can't open them... I think if I can open .fon files then I can change some letters that I don't need to look like Ä and Ö. (For example I don't need the letters C and Z, these letters I can moderate)
Or is the menu letters in some bitmap file?

If I some how can access the menu letter file then I can draw Ä and Ö.



Thanks!

687c3f361f034ZylonBane

687c3f361f09c
FON files are a proprietary Looking Glass format. You need Telliamed's Font Tool to pack and unpack them. It's included in the DromEd Toolkit.

Note that all SS2 interface fonts are based off the Square721 font family. You can find a copy of it, and some discussion on using the font conversion tool, here.

687c3f361f1b1Jeppex83

687c3f361f219
Thanks for the info!!! The only bad thing is that I have Mac OSX... Can not try that now... :P

Do you have tried how this tool works? How the .fon files works? Are they just pictures that you can modify when you have compressed first with this tool?


THANKS!

687c3f361f2f2ZylonBane

687c3f361f350
The unpacker makes bitmap PCX files. If memory serves, there are some of them in the interface CRF file.
1 Guest is here.
Des sous-vêtements pour exactement une semaine, c'est ce que j'ai mis dans ma valise.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
687c3f3620b28