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Topic: SS2 Olfred's Fixed Objects
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666beec2a224bOneofTheMany

Re: SS2 Olfred's fixed objects
666beec2a22c7
I mean this

[dmm.jpg expired]

666beec2a245fvoodoo47

Re: SS2 Olfred's fixed objects
666beec2a24b5
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

666beec2a254fOneofTheMany

Re: SS2 Olfred's fixed objects
666beec2a259b
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

666beec2a2668voodoo47

Re: SS2 Olfred's fixed objects
666beec2a26bd
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

666beec2a2776OneofTheMany

Re: SS2 Olfred's fixed objects
666beec2a27c7
Oh, good. :) But I'll keep your advice in mind.

666beec2a2874voodoo47

Re: SS2 Olfred's fixed objects
666beec2a28c5
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

666beec2a2964OneofTheMany

Re: SS2 Olfred's fixed objects
666beec2a29b6
Sounds good to me.

666beec2a2a6cvoodoo47

Re: SS2 Olfred's fixed objects
666beec2a2ac1
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

666beec2a2b9aPrimitive Primate

Re: SS2 Olfred's fixed objects
666beec2a2bee
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

666beec2a2d0eZylonBane

Re: SS2 Olfred's fixed objects
666beec2a2d5e
Created, but not tested yet.

666beec2a2de5Primitive Primate

Re: SS2 Olfred's fixed objects
666beec2a2e30
Roger that.

666beec2a2ec3voodoo47

Re: SS2 Olfred's fixed objects
666beec2a2f0d
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

666beec2a2f8cPrimitive Primate

Re: SS2 Olfred's fixed objects
666beec2a2fd6
Done aaand... done.

666beec2a3065System Shocked

Re: SS2 Olfred's fixed objects
666beec2a30b0
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

666beec2a3137voodoo47

Re: SS2 Olfred's fixed objects
666beec2a3181
still need to fix something, but v08 will be uploaded soon, probably this week.

666beec2a3207Primitive Primate

Re: SS2 Olfred's fixed objects
666beec2a3266
Shotgun vhot in this update perhaps? ;)

666beec2a32f0voodoo47

Re: SS2 Olfred's fixed objects
666beec2a333a
why? it's useless without the extra (SCP) resources and modified gamesys.

666beec2a33c1Primitive Primate

Re: SS2 Olfred's fixed objects
666beec2a340b
I didn't know that.

666beec2a34c3voodoo47

Re: SS2 Olfred's fixed objects
666beec2a3516
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

666beec2a3599Primitive Primate

Re: SS2 Olfred's fixed objects
666beec2a35e4
I'm getting an unrecognized error in blue's 1.09

666beec2a366bvoodoo47

Re: SS2 Olfred's fixed objects
666beec2a36c2
no such problem here. make sure you have downloaded and extracted it properly.

666beec2a3748Primitive Primate

Re: SS2 Olfred's fixed objects
666beec2a3792
My bad. I made a folder and put the folder in it. Fixed now.

666beec2a3821voodoo47

Re: SS2 Olfred's fixed objects
666beec2a386b
added v08a with the proper wedge light.

666beec2a38f9ZylonBane

Re: SS2 Olfred's fixed objects
666beec2a394b
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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