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Topic: SS2 Olfred's Fixed Objects
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665aebe71b4d3OneofTheMany

Re: SS2 Olfred's fixed objects
665aebe71b53b
I mean this

[dmm.jpg expired]

665aebe71b6f9voodoo47

Re: SS2 Olfred's fixed objects
665aebe71b75a
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

665aebe71b814OneofTheMany

Re: SS2 Olfred's fixed objects
665aebe71b864
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

665aebe71b90dvoodoo47

Re: SS2 Olfred's fixed objects
665aebe71b959
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

665aebe71b9efOneofTheMany

Re: SS2 Olfred's fixed objects
665aebe71ba3a
Oh, good. :) But I'll keep your advice in mind.

665aebe71bad2voodoo47

Re: SS2 Olfred's fixed objects
665aebe71bb1d
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

665aebe71bb9dOneofTheMany

Re: SS2 Olfred's fixed objects
665aebe71bbed
Sounds good to me.

665aebe71bcbcvoodoo47

Re: SS2 Olfred's fixed objects
665aebe71bd0a
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

665aebe71bda3Primitive Primate

Re: SS2 Olfred's fixed objects
665aebe71bdee
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

665aebe71bed1ZylonBane

Re: SS2 Olfred's fixed objects
665aebe71bf1c
Created, but not tested yet.

665aebe71bfd0Primitive Primate

Re: SS2 Olfred's fixed objects
665aebe71c026
Roger that.

665aebe71c0ccvoodoo47

Re: SS2 Olfred's fixed objects
665aebe71c11b
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

665aebe71c1a7Primitive Primate

Re: SS2 Olfred's fixed objects
665aebe71c1f6
Done aaand... done.

665aebe71c28eSystem Shocked

Re: SS2 Olfred's fixed objects
665aebe71c2da
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

665aebe71c365voodoo47

Re: SS2 Olfred's fixed objects
665aebe71c3af
still need to fix something, but v08 will be uploaded soon, probably this week.

665aebe71c446Primitive Primate

Re: SS2 Olfred's fixed objects
665aebe71c49e
Shotgun vhot in this update perhaps? ;)

665aebe71c531voodoo47

Re: SS2 Olfred's fixed objects
665aebe71c580
why? it's useless without the extra (SCP) resources and modified gamesys.

665aebe71c62cPrimitive Primate

Re: SS2 Olfred's fixed objects
665aebe71c67a
I didn't know that.

665aebe71c738voodoo47

Re: SS2 Olfred's fixed objects
665aebe71c78d
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

665aebe71c817Primitive Primate

Re: SS2 Olfred's fixed objects
665aebe71c865
I'm getting an unrecognized error in blue's 1.09

665aebe71c8favoodoo47

Re: SS2 Olfred's fixed objects
665aebe71c948
no such problem here. make sure you have downloaded and extracted it properly.

665aebe71c9d0Primitive Primate

Re: SS2 Olfred's fixed objects
665aebe71ca1f
My bad. I made a folder and put the folder in it. Fixed now.

665aebe71caa8voodoo47

Re: SS2 Olfred's fixed objects
665aebe71caf2
added v08a with the proper wedge light.

665aebe71cb80ZylonBane

Re: SS2 Olfred's fixed objects
665aebe71cbd3
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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