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Topic: SS2 Olfred's Fixed Objects
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665adb7bd8c5bOneofTheMany

Re: SS2 Olfred's fixed objects
665adb7bd8cca
I mean this

[dmm.jpg expired]

665adb7bd8eb0voodoo47

Re: SS2 Olfred's fixed objects
665adb7bd8f08
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

665adb7bd8fa8OneofTheMany

Re: SS2 Olfred's fixed objects
665adb7bd8ff6
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

665adb7bd90aevoodoo47

Re: SS2 Olfred's fixed objects
665adb7bd90fd
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

665adb7bd9199OneofTheMany

Re: SS2 Olfred's fixed objects
665adb7bd91e6
Oh, good. :) But I'll keep your advice in mind.

665adb7bd9287voodoo47

Re: SS2 Olfred's fixed objects
665adb7bd92d3
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

665adb7bd9355OneofTheMany

Re: SS2 Olfred's fixed objects
665adb7bd93a0
Sounds good to me.

665adb7bd943fvoodoo47

Re: SS2 Olfred's fixed objects
665adb7bd948c
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

665adb7bd9529Primitive Primate

Re: SS2 Olfred's fixed objects
665adb7bd9583
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

665adb7bd968bZylonBane

Re: SS2 Olfred's fixed objects
665adb7bd971c
Created, but not tested yet.

665adb7bd97baPrimitive Primate

Re: SS2 Olfred's fixed objects
665adb7bd9808
Roger that.

665adb7bd989cvoodoo47

Re: SS2 Olfred's fixed objects
665adb7bd98e7
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

665adb7bd9969Primitive Primate

Re: SS2 Olfred's fixed objects
665adb7bd99b3
Done aaand... done.

665adb7bd9a45System Shocked

Re: SS2 Olfred's fixed objects
665adb7bd9a90
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

665adb7bd9b1bvoodoo47

Re: SS2 Olfred's fixed objects
665adb7bd9b65
still need to fix something, but v08 will be uploaded soon, probably this week.

665adb7bd9bf0Primitive Primate

Re: SS2 Olfred's fixed objects
665adb7bd9c49
Shotgun vhot in this update perhaps? ;)

665adb7bd9cd2voodoo47

Re: SS2 Olfred's fixed objects
665adb7bd9cfe
why? it's useless without the extra (SCP) resources and modified gamesys.

665adb7bd9d87Primitive Primate

Re: SS2 Olfred's fixed objects
665adb7bd9dd2
I didn't know that.

665adb7bd9ea0voodoo47

Re: SS2 Olfred's fixed objects
665adb7bd9ef5
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

665adb7bd9f8dPrimitive Primate

Re: SS2 Olfred's fixed objects
665adb7bd9fdd
I'm getting an unrecognized error in blue's 1.09

665adb7bda075voodoo47

Re: SS2 Olfred's fixed objects
665adb7bda0cd
no such problem here. make sure you have downloaded and extracted it properly.

665adb7bda158Primitive Primate

Re: SS2 Olfred's fixed objects
665adb7bda1a3
My bad. I made a folder and put the folder in it. Fixed now.

665adb7bda232voodoo47

Re: SS2 Olfred's fixed objects
665adb7bda284
added v08a with the proper wedge light.

665adb7bda319ZylonBane

Re: SS2 Olfred's fixed objects
665adb7bda372
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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