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Topic: SS2 Olfred's Fixed Objects
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665aeccab3176OneofTheMany

Re: SS2 Olfred's fixed objects
665aeccab31e2
I mean this

[dmm.jpg expired]

665aeccab337avoodoo47

Re: SS2 Olfred's fixed objects
665aeccab33cf
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

665aeccab3467OneofTheMany

Re: SS2 Olfred's fixed objects
665aeccab34b3
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

665aeccab35bevoodoo47

Re: SS2 Olfred's fixed objects
665aeccab3615
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

665aeccab36b7OneofTheMany

Re: SS2 Olfred's fixed objects
665aeccab3703
Oh, good. :) But I'll keep your advice in mind.

665aeccab379dvoodoo47

Re: SS2 Olfred's fixed objects
665aeccab37e8
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

665aeccab3869OneofTheMany

Re: SS2 Olfred's fixed objects
665aeccab38b3
Sounds good to me.

665aeccab3943voodoo47

Re: SS2 Olfred's fixed objects
665aeccab398d
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

665aeccab3a21Primitive Primate

Re: SS2 Olfred's fixed objects
665aeccab3a6d
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

665aeccab3b70ZylonBane

Re: SS2 Olfred's fixed objects
665aeccab3ba6
Created, but not tested yet.

665aeccab3c34Primitive Primate

Re: SS2 Olfred's fixed objects
665aeccab3c83
Roger that.

665aeccab3d31voodoo47

Re: SS2 Olfred's fixed objects
665aeccab3d81
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

665aeccab3e1bPrimitive Primate

Re: SS2 Olfred's fixed objects
665aeccab3e6e
Done aaand... done.

665aeccab3f1aSystem Shocked

Re: SS2 Olfred's fixed objects
665aeccab3f68
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

665aeccab3ff7voodoo47

Re: SS2 Olfred's fixed objects
665aeccab4043
still need to fix something, but v08 will be uploaded soon, probably this week.

665aeccab40d7Primitive Primate

Re: SS2 Olfred's fixed objects
665aeccab4135
Shotgun vhot in this update perhaps? ;)

665aeccab41c7voodoo47

Re: SS2 Olfred's fixed objects
665aeccab4212
why? it's useless without the extra (SCP) resources and modified gamesys.

665aeccab4299Primitive Primate

Re: SS2 Olfred's fixed objects
665aeccab42e9
I didn't know that.

665aeccab43a8voodoo47

Re: SS2 Olfred's fixed objects
665aeccab43f4
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

665aeccab4479Primitive Primate

Re: SS2 Olfred's fixed objects
665aeccab44c3
I'm getting an unrecognized error in blue's 1.09

665aeccab4558voodoo47

Re: SS2 Olfred's fixed objects
665aeccab45a5
no such problem here. make sure you have downloaded and extracted it properly.

665aeccab4632Primitive Primate

Re: SS2 Olfred's fixed objects
665aeccab467c
My bad. I made a folder and put the folder in it. Fixed now.

665aeccab46fevoodoo47

Re: SS2 Olfred's fixed objects
665aeccab474c
added v08a with the proper wedge light.

665aeccab47dfZylonBane

Re: SS2 Olfred's fixed objects
665aeccab4833
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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