665b9c3c4e20e

665b9c3c4ee76
2 Guests are here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 2 [3] 4 »
Read 164640 times  

665b9c3c4f5e9voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c4f67b
I see no reason why it shouldn't be possible, but I was under the impression we want to keep this SCP exclusive.

665b9c3c4f812ZylonBane

Re: SS2 Olfred's fixed objects
665b9c3c4f873
Should it be in the archive then? Rigging it to spin is the only reason it was modified.

665b9c3c4f940voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c4f991
well, the orig model was also quite shoddy. anyway, I'm slightly leaning to not making it spin - the fixed objects mod should be about fixed models, and nothing else.

665b9c3c4fa81voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c4fad3
09 is up, dl count +4914.
Acknowledged by: Kolya

665b9c3c4fed0voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c4ff2c
v10 is up. nearing 10k downloads total.


  • ammoss.bin, ammohes.bin, ammoaps.bin - (all types of) bullets (-35) [shoddy mapping of the bullet texture at the open part of the clip]
  • lift01.bin - Lift 1 (-237) [decals floating off the model]
  • lift01_w.bin - Lift 1 Walls (-125) [decals floating off the model]
  • hydo.bin, hydo1.bin, hydo2.bin, hydo3.bin, hydo4.bin, hydo5.bin - (all types of) New Hydro Doors (-3539) [decals float off the surface]
  • acces_df.bin, acces_d.bin, acces_g.bin - Core Access (-2747) [all model variations have decals that float off the surface]
  • consoleh.bin - Ceiling Console (-2450) [missing back polys]
  • recwallb.bin - broken rec kool aid scene wall [incorrect textures mapped on the broken part]
  • all shutle, and sh models - [various issues on shuttles and shuttle parts]
  • lightr.bin - Wedge Light (-1593) [object lit improperly]
  • atek_h.bin - [cracks on the hand pistol model]
  • comforce.bin - Comforce Door (-4791) [decals floating off the model slightly]
  • conduit.bin, conduit1.bin, conduit2.bin, conduit3.bin - Conduit (-185) [legs too short by 0.32 DromEd units, middle two white pipes clip into each other]
  • conduitr.bin - Rick Conduit (-94) [same issues as conduit.bin]
« Last Edit: 27. June 2015, 13:45:17 by voodoo47 »

665b9c3c4fff1voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c50041
10k downloads - yaay for Olfred. looks like the people like their objects smooth.

665b9c3c5018bSystem Shocked

Re: SS2 Olfred's fixed objects
665b9c3c501e6
I installed v10 and found that the fixed files for stellar.bin   http://i.imgur.com/QDrnAlb.jpg   are not included.

I installed stellar.zip file posted by Olfred -  BEFORE  http://i.imgur.com/mD1Zr5i.jpg  AFTER  http://i.imgur.com/W4KfMVW.jpg

« Last Edit: 28. June 2015, 21:11:44 by System Shocked »

665b9c3c502a4voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c50303
yes, the stellar map is not included for the moment, as it's not a direct replacement for the orig model. it will probably be included in SHTUP.
Acknowledged by: System Shocked

665b9c3c503bfZylonBane

Re: SS2 Olfred's fixed objects
665b9c3c50410
Just noticed the list of models in the first post doesn't seem to include secd01.bin.

665b9c3c504b2voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c50503
it is in the last public package though - must have forgotten to add it to the readme.

665b9c3c505d9ZylonBane

Re: SS2 Olfred's fixed objects
665b9c3c5062e
Also, there should be no reason to include shtflash.bin and shtflash.pcx. Those are for the shotgun muzzle flash, which only exists in custom gamesys's that would include their own version anyway. Also probably shouldn't have shield.bin, since that's just a high-poly version of the shuttle shield dome. Nothing wrong with the original object.
« Last Edit: 01. November 2015, 03:19:30 by ZylonBane »

665b9c3c506f2voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c50743
not sure about the shield anymore, but flashes have a reason of being there, they need to be low enough in the hierarchy for everything to work properly with FMs. it's a bit of an odd place, but it makes things work.

665b9c3c507fcvoodoo47

Re: SS2 Olfred's fixed objects
665b9c3c50856
v11 is up. monkeybraiins.
« Last Edit: 15. November 2015, 16:19:59 by voodoo47 »
Re: SS2 Olfred's fixed objects
665b9c3c50d08
Can you edit download numbers now?

665b9c3c50da4voodoo47

665b9c3c51020Roarkes

Re: SS2 Olfred's fixed objects
665b9c3c51072
Where this gets installed to ?

665b9c3c511d3voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c5122f
https://www.systemshock.org/index.php?topic=4447.0 (see the picture). the most important thing is to have it above SCP, and below Tacticool (and SHTUP-ND).

665b9c3c512f1Roarkes

Re: SS2 Olfred's fixed objects
665b9c3c51341
I meant where in what SS2 folder this gets put in ? But, thanks for the mod order.
Re: SS2 Olfred's fixed objects
665b9c3c5142f
Uhm, just read the guide he linked to.

665b9c3c514dfvoodoo47

Re: SS2 Olfred's fixed objects
665b9c3c5152f
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.

665b9c3c515caZylonBane

Re: SS2 Olfred's fixed objects
665b9c3c5161b
Added the cans, barrels, and broken conduit?

665b9c3c516b9voodoo47

Re: SS2 Olfred's fixed objects
665b9c3c5170d
eeegrh nope, managed to skip them somehow - added and reuploaded. not my brightest week.
Re: SS2 Olfred's fixed objects
665b9c3c51ddd
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.
Then it should probably be integrated into SS2Tool, no?

Your name:
This box must be left blank:

Replicator restrictions are in place for the good of whom?:
2 Guests are here.
and Tessy (the name of his car) was on duty with autopilot engaged.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665b9c3c55784