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But we could imagine how emulating mouse and keyboard for a fpp game would turn out.
Maybe you can get it right after messing with it long enough. Or not.[...]
Then add in a degree of autoaim. SS2 is not one to bother with headshots or quick reflexes anyway.
To simplify, let's say we're running the game normally on Windows, not on console via emulator (which doesn't exist). How would you add autoaim function?
You can mod the gamesys for projectiles to home in on targets, even with specific limits of distance and maximum steer angle.
So we all know it is pretty impossible to port System Shock 2 to consoles because of all that detailed keyboard shortcuts...
Something kind of like in this scene?
Do you think this port would work well if it were ever made(I know it won't )? Would you play that?
If people buy a whole handheld console just to play one pokemon game, they can learn to play SS2 on it too.