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Your ideas are horrible, and you should feel horrible for having them.
^Since you mentioned Pokemon.I would like SS2 on the Vita but I would hate it as well. Especially if it forced you to use touch screen functionality, which is something it wouldn't need to do.
I'm not talking about nintendo handhelds: people use them for the worst of games,
they can only do better at loading SS2 on one.
And if it isn't a console, maybe some tablet. But would the game be so penalized, bastardized if it was using the touchpad?
Lol, when SS2 came out it was still commonplace to play pc games withoug the mouse or with a (flight simulator type) joystick.
The Vita is the only one that could just about handle it, control-wise.
What is so special about the Vita that makes it the only possible device for it?Apart from that. I don't get it why people always want to cram things into stuff where it doesn't belong. Didn't they pay attention in their childhood years?There is just stuff which just doesn't work in a satisfactory way when ported over to something else.If you go on and right at the beginning start designing your game for several platforms you can make a somewhat good result, but it will come with drawbacks for each platform.When porting a game which was only developed for one specific platform gets ported over to a different one you simply have to change alot to make it fit or to get the benefit of the other platform out of it. This increases with the complexity of the game. Everything else will just leave you with a discomforting feeling and destroys the game.I'm not saying that it wouldn't be possible to port SS2 to a touch device. But the results wouldn't be what you might expect.If you want it to be close to the PC version, you will end up with a horrible game experience. If you create an enjoyable game you will stray far from the PC version and end up with a very different game.
Vita has two sticks- a hell of a lot better than a d-pad or a touch screen in terms of control, and in the case of movement, better than WASD.
And no, a port to, say, the PS4, nothing has to be lost, with the right designers things can even be gained.
I don't see the need of two d-pads to control a FPS game.
No
Then you clearly do not have the insight. [...]Have you tried an FPS on a tablet? They objectively suck.
Nice and constructive, old man
I never said that FPS on tablets are good. I just said that you don't need two d-pads for FPS.
It would work fine, sure there might be some slight frustration getting used to it but it would work. Even on a tablet. I've played FPS on tablets and they are easy to control after a couple minutes of getting used to it. I don't see why everyone is getting up in arms about it. It would work fine but will probably never happen, especially if people are against it for virtually no reason. No one is forcing you to play it...