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686c74dfcc95eunn_atropos

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What the hell..never heard about this!

Operation SHOCK (Full Mod + Campaign)
    Operation SHOCK is a mod for Operation Flashoint: Resistance (really not sure about ArmA: Cold War Assault, because some of the scripting commands changed.)
    The first beta release will come with the mod folder and a demo mission which is also the first mission of the planned campaign (see "Releases" below)

    Story
    The main story takes place several years after System Shock 2 (at the return of the Von Braun) on a UNN space station, SHODAN is of course going to return, and there's going to be a second enemy faction which I'd like to keep secret for now, because most of the story ideas constantly change and adapt.

http://forums.bistudio.com/showthread.php?147037-Operation-SHOCK-%28Full-Mod-Campaign%29&s=67148b672c09c8d8ce9a43ded21ec2c8


youtube playlist:
http://www.youtube.com/playlist?list=PLDa9kDdf16sn8tRuc4Yyv2PBNFvpitDhZ

He has made made weapon and character modells (Cyborg assassin !), levels and textures. I'm stunned^^
« Last Edit: 01. March 2014, 23:38:26 by unn_atropos »

686c74dfccafevoodoo47

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a questionable choice of an engine, if you ask me.
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Let's drink to him once more, he is a good shocker!
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Why on earth would someone try this with OFP? I know strategy games that have an engine better suited for this purpose.

686c74dfccfd9voodoo47

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it's probably the engine he knows the best. had a look at the rest of his videos, and yeah, the engine is clearly the kind better suited for outdoor environments, so it's probably going to be really clunky for small, closed SS2 like levels.

but, as I always say, to each his own - I actually may try the mod out in case it really comes out (remember, most mods will not make the transition from "showing cool stuff" into "actual playable mod").

686c74dfcd170icemann

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The hacking video is quite good. He nailed the implementation of SS2 style hacking. Though I've never played Operation Flashpoint so I have no idea if that already copied SS2's style.
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