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Topic: Citadel - System Shock Fan Remake
Page: « 1 ... 63 [64]
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685330dc0c134JosiahJack

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Next beta version is ready: https://github.com/JosiahJack/Citadel/releases/tag/v0.99.92

Some significant RAM and disk usage improvements.  Also incorporates a lot of the higher fidelity sounds that bobf5 had found.  I had to make some tweaks to them to get as close to the right length, pitch, tempo, etc. but they are sounding pretty good I think.  Might need some more work on a few.

Acknowledged by 2 members: voodoo47, ModdedInstall2

685330dc0c304xerxesv

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So you  can keep working on this ?
I kinda regret deleting my project long ago...

Perhaps sry for the off topic but I rly dunno where to post
Xdiesp didn't respond my msj some time ago
ND I'm starting to worry a bit cause he also didn't connected to Facebook since also some long time

Just want to know if you all are ok
Mostly those who worked in SS2 infinite

Hope everyone is ok
 :cyborg:

685330dc0c779sarge945

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I'm definitely going to put some time into helping out with this project once I've finished working on GMDX, which if all goes to plan, should come out around the end of the month

685330dc0c8c6JosiahJack

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Next version is out, hopefully MacOS should work now and also has further performance improvements and bugfixes for lots of things: https://github.com/JosiahJack/Citadel/releases/tag/v0.99.93

Still a few known issues as I continue heavy testing but wanted to get latest version out.

685330dc0cc14ModdedInstall2

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JosiahJackI'm pleased to report that optimization in the latest build has been MASSIVE! I jumped from 8-9 FPS in Alpha Grove on 0.99.92, all the way to 80 FPS in 0.99.93! Great work!
Acknowledged by: JosiahJack

685330dc0cd74gobbins

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Lovely stuff fella. Playing it for the first time. Keep up the good work!
Acknowledged by: JosiahJack

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