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Topic: Anyway to add headtracking to ss2? Read 815 times  

6667ecb0d0842OmegaDEATH

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Anyway to add headtracking to ss2 for independent weapon and head movement?

Been looking into using the editor and searched for camera scripts and weapon scripts.
But I'm really poking in the darkness.

6667ecb0d0ed0OmegaDEATH

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Maybe this videos can be helpful

Carl Zeiss Cinemizer OLED hmd
http://www.youtube.com/watch?v=NC9sBRzlzGg

Occulus Rift
http://www.youtube.com/watch?v=jDVG3jRNmT0

Hmm the one for the rift looks more what i'm looking for.
Will have to enquire about the chances of VorpX being able to read my inputs.. or clone occulus inputs and save myself alot of future work perhaps.

6667ecb0d0ff8unn_atropos

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https://www.youtube.com/watch?v=9aT7qg8Gv7I
This guy gives no further information, but it looks like he is using some kind of headtracking device.

6667ecb0d13f7voodoo47

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so you wanna wear goggles, to play as Goggles wearing goggles?

6667ecb0d1765OmegaDEATH

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so you wanna wear goggles, to play as Goggles wearing goggles?
I know... it's a paradox.  :D

Here's me not caring.
Here's me telling you, your post was not worth the cpu power wasted.
No time for unfriendly dicks.

I also have a gun that has full motion tracking.
and I have a psi amp in the works.
« Last Edit: 09. December 2014, 07:00:16 by OmegaDeath »
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OmegaDeath, where are you from?

I have a crazy idea to visit you when you successfully implemented head and weapon tracking in SS2.

6667ecb0d1be7RocketMan

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Actually, I guess all you'd need to do is take a gun replica, rig the trigger to mouse 1, the slide to reload and plug it into your usb so the computer thinks it's a mouse.  Same with the psi amp, which could just be a baseball with a button drilled into it XD.  That'd be really cool.  The weapons wouldn't exactly track, but the compulsion to pretend that they do would be hard to resist.

6667ecb0d1d88RocketMan

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Actually it would be much better if the weapons did all the motion tracking and the goggles were just along for the ride.  If the whole mess was bluetooth you could literally be a part of the game, standing in the middle of your computer room floor.  Only challange is how do you handle use mode and half a dozen other functions?  Damnit, now I have a new Arduino project to work on.

6667ecb0d1e99OmegaDEATH

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Yeah however putting a gyro in the psi-amp will help get it's orientation, so lets say ur holding it up like goggles  :D

6667ecb0d2106OmegaDEATH

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OmegaDeath, where are you from?

I have a crazy idea to visit you when you successfully implemented head and weapon tracking in SS2.
South africa.
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