66681437a7674

66681437a8027
1 Guest is here.
 

Topic: SS2 Halloween Pumpkin Heads
Page: « 1 [2]
Read 33394 times  

66681437a889a
pretty sure Olfred's fix was an easy one
3 minutes, top.

Here's some quick "ghostly" texture.

66681437a8d0bvoodoo47

66681437a8d77
the dml dark passenger is pretty satisfied for the moment, so I don't think I'll be adding the ghostly pumpkins anytime soon. also, there are no free empty archetypes left, so I would have to redo a large part of the mod to be more efficient and free one up - I have vastly underestimated just how many archetypes would be required for this mod, and had to pull some quite crazy NVscript stuff to be able to make do with the 10 currently available.
The pumpkin of a turret in medsci seemed to be turned on it's side.
I have decided that it's a feature.
Dark.
yes. now where is GMDX v8?
66681437a9094
now where is GMDX v8?

Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Congrats with SCP release 2. I'll use it for my next playthrough. Secmod 4 for the one after that.
66681437a92b5
Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Will you contact Olfred or Rocketman to make a Santa hat for everyone?
66681437a93a0
No. I wasn't being serious.
I've got a modeler now anyhow. No skills in animation unfortunately but at least helmets are getting done.
66681437a97d8
yes. now where is GMDX v8?
In the hands of very lazy testers, it seems.  :happyjoy:

Your name:
This box must be left blank:

A familiar passcode with 3 digits:
1 Guest is here.
After a sensor malfunctioned, and more water poured into a module than was planned, the Mizuna shot up.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66681437aa4d6