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Topic: SS2 Halloween Pumpkin Heads
Page: « 1 [2]
Read 33038 times  

665cadc31e572
pretty sure Olfred's fix was an easy one
3 minutes, top.

Here's some quick "ghostly" texture.

665cadc31e9eevoodoo47

665cadc31ea61
the dml dark passenger is pretty satisfied for the moment, so I don't think I'll be adding the ghostly pumpkins anytime soon. also, there are no free empty archetypes left, so I would have to redo a large part of the mod to be more efficient and free one up - I have vastly underestimated just how many archetypes would be required for this mod, and had to pull some quite crazy NVscript stuff to be able to make do with the 10 currently available.
The pumpkin of a turret in medsci seemed to be turned on it's side.
I have decided that it's a feature.
Dark.
yes. now where is GMDX v8?
665cadc31edac
now where is GMDX v8?

Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Congrats with SCP release 2. I'll use it for my next playthrough. Secmod 4 for the one after that.
665cadc31f0c4
Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Will you contact Olfred or Rocketman to make a Santa hat for everyone?
665cadc31f1d9
No. I wasn't being serious.
I've got a modeler now anyhow. No skills in animation unfortunately but at least helmets are getting done.
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yes. now where is GMDX v8?
In the hands of very lazy testers, it seems.  :happyjoy:

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