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>* Repulsor lifts should be usable in-game by next week.This is a Star Trek joke. https://youtu.be/4HG_Hx-0ulQ?t=9sThe code is already in the game, we just haven't implemented it in the levels yet.
Weekly Monday Dev stream w/ Daniel Grayshon.
Thursday Dev Stream w/ Jonathan Holmes.
Friday Night Dev stream w/ Stephen Kick.
Monday Dev stream w/ Daniel Grayshon
Monday dev stream w/ Daniel Grayshon.
Daniel completes the blockout!
* Chris wants to add some stop motion animation style stuff for all of the enemies.