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Then I'd say, 'this thing is so big' and the response was '1994.' ... So it was an eye-opening experience just in terms of how far games have come since then.
Huh, what? *rubs eyes* That SHODAN image looks hideous, story seems to be all over the place (could be good/bad sign, not enough information), interview is much too short. I'll go back to bed until the KS campaign starts.
I agree with most of the posts mentioned here. But looking at the blue particles coming from the station, it almost looks to me as if the station is being made, not destroyed. This brings me to the idea that the Von Braun's FTL drive will return to be an important part of the story, so (cautiously saying) I think we could expect this to come back. Looking at SHODAN's face, and the first thing that came to mind was a receptionist telling me "How can i help you, sir?". She looked way too friendly, Shock2's version didn't exactly have baby cheeks and didn't look as if she had too much make-up on her face. TriOp logo doesn't make fully sense, but i'm not gonna get too nitpicky."I've learned over the years that it's foolish to try to convince people to become interested in something they don't care about, so we're finding things that people are interested in today."Nooooo... You design games, it's your job to convince us that your games are interesting! Don't take the easy route, show those oblivious gamers that don't care about 90's cyberpunk that they can be wrong on this!
I don't think they'll be able to come up with a good reason for the original hacker to meet the surviving crew of the Von Braun, it will just be some random handwave. If I had to guess you won't play as either the hacker or marine in this game and they'll show up to be your advisors instead, having two main protagonists from earlier games and both settings from earlier games available is giving the game a way bigger "sequel" feel than SS2 ever had.They still haven't made up their mind over whether the game will be more of an RPG or not, I always assumed Spector would make something like Deus Ex here, which is like a middleground between SS1 and SS2 as far as RPG elements, I don't know why he's so skittish of the idea of a more RPG-focused SS1, that's pretty much what his Deus Ex was mechanically, much more than SS2.
...while the augs from Deus Ex are pretty much just SS1 Hardware.
Deus Ex has stronger roleplaying potential (in the traditional sense), dialogue options and relatively strong C&C. It's only softer in depth of character progression systems, otherwise it's more of a roleplaying game than SS2.
Most of the augs are more like spells/psi powers, because you have to manually activate them.
You can't deny Deus Ex is a much softer RPG than SS2, it doesn't lock you out from using weapons, items and skills like SS2 and it doesn't have RPG-like "attributes" either that affect many things at once, all the skills affect just one thing. SS2 also has about half the spellbook from Ultima Underworld jammed in as Psi, while the augs from Deus Ex are pretty much just SS1 Hardware.
I'm not a fan of a SS game taking place on Earth. Only way i'll see such a game going is Skynet style with a Tracer Tong ending (with different motivations and methods off course), which sounds better for a 2020 CoD game than SS3 imo.
That's how far we've come? Making small easy games with better UIs?Oh well, it's just PR talk. But this stood out for me. Apart from Bec's last name of course.
Yes, look how far we've come. How far backwards.
If I had to guess you won't play as either the hacker or marine in this game and they'll show up to be your advisors instead, having two main protagonists from earlier games and both settings from earlier games available is giving the game a way bigger "sequel" feel than SS2 ever had.
Spector says..."In System Shock 3 I want to explore Shodan's motivations," said Spector. "In the first two games her plan was to destroy humanity because, with the removal of her ethical constraints by the hacker in the first game, she's going insane. But we never explained why she wants to destroy humanity. So we're going to be exploring the idea of a super intelligence and what would motivate a super intelligent AI." ...erm, because she is a super intelligent alien minded AI that has a God complex and views humans as so much bacteria? What is there to explore? Why do I have the feeling that they are going to have the merging with Rebecca help her to understand lurve , *barf*. Nnnnot...that I'm totally opposed to that , but dear God they'll do it WRONG I just know it.
It might be possible if we're chasing Shodan as Rebecca, we'll playing as Tommy in SS3
Spector seems to be rationalizing several priorities correctly so I'd like to see where he goes with it.
a bullet
Rebecca IS hot... with shodan inside her, she'd be even hotter. Dunno if I'm gonna want to put a bullet in her... maybe a tube steak That'd surely cause a system shock. Har har har.
right.