66666e37120d8

66666e3712822
1 Guest is here.
 

Topic: Compass in Armor Read 1153 times  

66666e3712bf5fascinate4

66666e3712c64
Well, im trying to make object(armor) which if you put on, you can get, for example model of compass in First-Person. Tried to make it in many ways, but all of them don't work. Is it possible to make this thing?

66666e3712df4voodoo47

66666e3712e4d
I have no idea what you are trying to accomplish. some sort of visual effect after equipping an armor?

66666e371315fThiefsieFool

66666e37131b3
When the player wears an armor, the metaproperty linked to the armor with ArmorEffects flavor will be applied to the player, from there you can use a custom script like NVCreateAndLink to affect the player or spawn an object, objects are attached to the player's view like the compass HUD if they have the CamAttach property, so you just need to spawn an object that has that property set.

66666e3713264fascinate4

66666e3713373
Yeah. I want to see a model, when you put on armor. For example, if you take gun, u see a first-person model of this gun. So, I want to make this, but for armor. Is it possible?

66666e3713493fascinate4

66666e37134e2
Oh, thank you Thief, Im going to try right now :)

66666e3713575fascinate4

66666e37135c2
Well, no, I still don't understand how to do it. So confusing.

66666e3713670ThiefsieFool

66666e37136bc
It's already a somewhat advanced problem for a beginner, but someone can easily make a demo for this case, I can't as I'm at work.

66666e371375bfascinate4

66666e37137a4
It will be good, if someone will make demo of this.  :/
1 Guest is here.
This is dreadful! Poor Ethel has been hit over the head and killed!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66666e37147b6