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Topic: Compass in Armor Read 1106 times  

665bf3ab0c41afascinate4

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Well, im trying to make object(armor) which if you put on, you can get, for example model of compass in First-Person. Tried to make it in many ways, but all of them don't work. Is it possible to make this thing?

665bf3ab0c6bbvoodoo47

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I have no idea what you are trying to accomplish. some sort of visual effect after equipping an armor?

665bf3ab0c9e9ThiefsieFool

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When the player wears an armor, the metaproperty linked to the armor with ArmorEffects flavor will be applied to the player, from there you can use a custom script like NVCreateAndLink to affect the player or spawn an object, objects are attached to the player's view like the compass HUD if they have the CamAttach property, so you just need to spawn an object that has that property set.

665bf3ab0cb05fascinate4

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Yeah. I want to see a model, when you put on armor. For example, if you take gun, u see a first-person model of this gun. So, I want to make this, but for armor. Is it possible?

665bf3ab0cbf9fascinate4

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Oh, thank you Thief, Im going to try right now :)

665bf3ab0cccefascinate4

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Well, no, I still don't understand how to do it. So confusing.

665bf3ab0cdb7ThiefsieFool

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It's already a somewhat advanced problem for a beginner, but someone can easily make a demo for this case, I can't as I'm at work.

665bf3ab0ce8ffascinate4

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It will be good, if someone will make demo of this.  :/
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