665ce6483c96e

665ce6483d183
1 Guest is here.
 

Topic: [Obsolete] SS2 Community Patch (SCP) Beta 1 Read 15306 times  

665ce6483d9d8voodoo47

665ce6483da3f
A newer version is available: SCP Beta 5

so, now we finally play the game?

also, adding a list of suggested mods, with (hopefully) properly set up priorities.
« Last Edit: 02. January 2024, 01:04:31 by Moderator »

665ce6483dd52ZylonBane

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483dda7
so, now we finally play the game?
It's the only winning move.

665ce6483de8aremyabel

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483ded9
Paging System Shocked...

Loving the changes so far. Unfortunately my game keeps crashing and I'm pretty sure it has something to do with my installation. Oh well.
« Last Edit: 01. November 2014, 07:54:22 by remyabel »
Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483e025
Congratulations on getting this out - I know it's been a huge amount of work.
Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483e1b9
"The guiding principle for SCP has been that SS2’s gameplay is fine as-is...,"

Fine, yes. But I think Secmod is a great example of how it can be better in most ways, especially in terms of balance.
I love SS2 for it's deep gameplay just as much as it's strong sim design.
Anyway, congrats on your first release. Definitely have to try this sometime soon. Hurrah for more "advancement" to the classic Im Sim collection.
Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483e30d
I can't believe System Shocked is not the first to comment on this.

I hope he didn't suffer a fatal attack...

Thanks ZylonBane and voodoo47 for your hard work.
Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483e454
Thanks guys.

(Some quick instructions how to keep S(c)hock 2 German would be much appreciated.*)    [*Systemshock.org obviously spoiled me and I just assumed the German version would be supported form the start - I'll take the opportunity to play it in English for a change.]
« Last Edit: 04. November 2014, 19:08:45 by Ndrake »

665ce6483e6e1antimatter_16

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483e733
@Voodoo, as someone who's never done much with SS2 mods, if you provided links to them in your mod screenshot post, it would be helpful. =)

Also, a huge congrats to everyone involved with the project. ^_^
Acknowledged by: voodoo47

665ce6483e885remyabel

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483e8e2
Here's a random screenshot that shows off the awesome lighting changes.

Short list of awesome things this mod has:

* Significantly improved lighting.

* Changes to particles and explosions.

* Aesthetic changes to the environment, like decals.

Newest attachment shows something that I think looks weird. The door doesn't look right.

What's the purpose of the security access card and the ring buoy?
[door looks weird.png expired]
[scp_screenie6.png expired]
[scp_screenie3.png expired]
[scp_screenie5.png expired]
[scp_screenie4.png expired]
[scp_screenie2.png expired]
[graft shaft.png expired]
[holy shit that water.png expired]
[scp_screenie.png expired]
« Last Edit: 01. November 2014, 10:22:29 by remyabel »
Acknowledged by: Join usss!

665ce6483e97cOmegaDEATH

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483e9ca
Sneaky.  :cyborg:

665ce6483ea59OmegaDEATH

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483eaa3
Grab all the updates!  :hacker:

665ce6483eb99Briareos H

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483ebfb
So friggin' rad.

665ce6483eea2unn_atropos

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483eefb
This mod is like your favourite meal, but better: You have eaten this dish so many times, but this time the first bite tastes astonishingly great and its getting more awesome with every following chunk. (And I'm only on engineering yet. It's the appetize before the main course)
It's amazing to see all the small details you have added to the game; from slight touches to mayor improvements, you can feel the care and (mad) love that went into making this.
I'm now gonna go and put my hat on, just so that I can lift it for ZylonBane and voodoo47 (Now get some sleep, man!). Thanks to you and of course to everyone else involved!

665ce6483f1f8remyabel

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483f250
so, anyone find the easter egg on earth yet?

Haven't found an easter egg, but I liked the shuttle that flies past the earth.

Nice to know that mantling onto the tram tracks means insta-death.

Ah I think I found it...

[Moderator edit: let's not ruin the surprise for everyone, shall we?]
Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483f59b
I think nemyax is from russia?

Also congratulations on releasing it!
Haven't looked at it yet.

About the list of suggested mods. Wouldn't it be better to leave the fixed objects out since they are already in the SCP?
If I remember correctly there were some cases where I've made models to be used for SCP and some for the standalone. Something about "not dml fixable".

665ce6483f677voodoo47

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483f6de
it' very possible that the model pack will get an update sooner than SCP/SHTUP, in that case, one would want to use both (and with correct priorities), that's why it's included on the picture.


//yup, that's the easter egg. hail to the king, baby!

665ce6483f8b1System Shocked

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483f908
SUPER CONGRATS to all the SCP Devs. This is a momentous day for you, the SS2 community and all global lovers of SS2.

In anticipation of the SCP's release, I kinda lost my head over the past couple of months, and for that I sincerely apologize to the SCP Devs and the SS2 community at large, for my negative behavior. I am deeply sorry for any disparaging remarks or unintentional lack of respect that I've shown.

I'll now turn my creative attentions towards improving upon SCP Beta 1, no easy task after reading the SCP's full changlog (WHEW!). Nevertheless, I'm confident that there are still bugs and issues yet to be quashed. I'll be shortly submitting my exhaustive feedback reports for consideration by the SCP Devs, that I'll discover using my Nano-X Augmented Eyes.
[Eye Nano-X Augmented.gif expired]
« Last Edit: 01. November 2014, 14:20:33 by System Shocked »

665ce6483fa35ZylonBane

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483fa82
Are the Google Drive download links not working? I ask because several dozen people have downloaded the archives from here, despite the very clear suggestion not to.

665ce6483fb30voodoo47

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483fb79
gdrive apparently sucks for some people (probably throttling/proxy restrictions), as reported a couple of times in the TTLG TFix topic.

btw, both steam and GOG are having a SS2 Halloween sale, so the timing was perfect.

665ce6483fcd7remyabel

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483fd24
●   Local pyro field no longer grants immunity to protocol droid explosions. Apologies to all five of you who even knew about this exploit.

I wonder what other exploits have been fixed that render speed run world records obsolete. I searched for "speed" (walking at an angle doesn't seem to provide an increase anymore) and "death" (in reference to the ladder death glitch that plagues the latest speed run.) Has anyone tried to do the speed booster Shodan skip?

Anyway, it's like having two highly anticipated movies released in tandem, SECMOD3 and the SCP Beta. Can't wait until a SCP compatible SECMOD is released.

665ce6483fdd2voodoo47

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6483fe2a
that means either redoing Secmod with SCP assets or redoing SCP with Secmod assets. considering the amount of work, not likely to happen.
Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6484021e
Are the Google Drive download links not working? I ask because several dozen people have downloaded the archives from here, despite the very clear suggestion not to.
Maybe make the hint more prominent.
I downloaded from here out of habit.

it' very possible that the model pack will get an update sooner than SCP/SHTUP, in that case, one would want to use both (and with correct priorities), that's why it's included on the picture.
And what about those models which differ from the fix pack and scp?

665ce6484050fThiefsieFool

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6484057a
Congratulations on seeing this multi-year project through guys, it's not an easy thing,  will have a look as soon as I can.
It's true that a SCP Secmod is unlikely to happen, but that's okay, there's a some cross-polination of features between the  two already.

665ce6484082cRocketMan

Re: Re: SS2 Community Patch (SCP) Beta 1
665ce6484087c
Terrific work guys.  Your dedication and teamwork is truly iconic.
1 Guest is here.
Dieses Journal ist endgültig gelöscht worden
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665ce64843e35