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Topic: Voice acting/re-voice Systems Shock 1994. [how]
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664a12b9eb29dAlexander

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Faced so far only with the problem of "uncompressed" of the .wave format. I will search a program for this.
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Wave files are generally uncompressed. Audacity is free and can produce the file format you need.

664a12b9ebac9Alexander

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Perhaps a flaw was revealed[discovered] ..  ¯\_(ツ)_/¯




not everything turns out so simple
in Audition Portable made a format (settings are open) ... :thumb:


"Inkyblackness-hacked-v1.4.0.win64" program
"Export" "Import" it passes, .wave loads, but does not change.
There is no "Clear" button as on the screen. I think this is the whole problem.  :cyborg:

Then, clicked "Clear" or "Remove" just above,
everything is deleted - absolutely, and only then
file import worked, i.e.
(Export clicked it again) and he listened to the “voiced” replaced one, if downloaded to disk.
...
 :rolleyes:
It seems that in the line "Export, Import",
lacking a separate "clear" function for audio, which
would delete the "original" and only then be inserted.
Otherwise, the old one continues to work in the game, the new one will not be replaced.
Automatic replacement does not occur.


I launch "inkyblackness-hacked-v1.4.0.win64"

I launch "Mod Location" - "Load"
folder "DATA" ... 26th - line "mails" - Rebekah 1.
after replacing "save" and checking ...

"remove and clear" ... they clean everything. Audio does not change.

from the instructions wiki "Messages - Electronic messages (e-mail, logs, fragments)":

"Clearing" a message replaces the message with reset values ​​and empty strings and zero-length audio. "Removing" a message completely erases the text & audio from the mod.
but you need to clean only the "audio" ...

here is the file. You can try.
dropmefiles.com/qBSHA

Of course, I am against automatic conversion, which would eliminate errors in using the format and make it easier.
because there are small settings for “smoothing” in Audition, “smoothing” removes “noise”, makes it less, and automation would “leave it”.

add "Clear" to "Window - Messages" for audio. Otherwise it will not work.

Since there is already a video hacker girl, the "Clear" function for audio has been worked out in "movies", then I thought that it should be in the "Messages" audio.

664a12b9ebc18Alexander

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Your program in general is full functionality!  In Dosbox, I just wanted to insert voice acting. And on EE - change of skins  -

664a12b9ebd0bAlexander

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This is in the "Windows - bitmap" like !!!   So much functionality worked out !!!!!

664a12b9ebe00Alexander

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it is a pity, but the program is incomplete. there is no “clear " button/function for replacing audio. how it is done in the video, before importing audio, the audio is deleted first, i.e. " clear »

664a12b9ec1acdertseha

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Hello, Alexander!
I believe I understand what you mean and what you are missing. I'll try to get to it the coming week.

664a12b9ec2c9dertseha

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@Alexander , I've just uploaded v1.4.1, where the buttons have been clarified and extra ones added.
Is this what you needed?

664a12b9ec412Alexander

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I'm glad I could explain, and you understand))) Yes! changes v1.4.1:


But, in the "texts" - "drap massages"  onboard logs - station voice 


664a12b9ec594Alexander

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It’s not completely clear what’s going on,
when do I press "import"? "clear" or "remove". Faced with this at the beginning ...

audio file - log 26 - cloud.mail.ru/public/4zhv/2kMfWu8CD

- 1

- auto save starts
- 2

- 3


664a12b9ec6b3dertseha

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oh, that's bad. This is a bug, thank you for noticing this.
After a first investigation, this most likely comes from changes I did for the movie changes.

Technical detail: It most likely comes from the hack I did to simulate the engine's behaviour to allow larger-than-possible movie files. As the audio of logs is also stored as movies, this will have had side-effects. Investigating further...

664a12b9ec837dertseha

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@Alexander, v1.4.2 is now released, fixing this bug with audio files.

Regarding your setup:
I recommend you load the original data as "Static World Data" and work with your mod in a separate directory. It is possible to edit the original files, although you will have more data than you need in your mod.

Regarding the buttons:
* Import lets you load a new audio file
* Export, if available, stores the audio in a file on disk
* Clear "resets" the resource: empty text, empty audio, ...
* Remove takes out the resource from the data files. This is relevant if you work with mods and want to combine them.

664a12b9ec975Alexander

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It works!  Thank you very much!
https://www.youtube.com/watch?v=YAMwcFiZbvU

p.s When I'm done, I'll bring the blanks sorted, for the next sounds from other countries (who will voice it) Everything will be at hand
« Last Edit: 16. June 2020, 17:05:52 by Moderator »
Acknowledged by: dertseha

664a12b9ecaceAlexander

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Skin Replacement - System Shock 1994 - works Example.

https://www.youtube.com/watch?v=RSPK9JlSWkk

+ voice acting  - ttlg (translation) + advanced (translation) - rus

Quick skin replacement, without editing (without correction and processing), an example of replacing with a higher resolution.

An example of replacing a skin. The problem is that the resolution in the game is 64 by 52 pixels, without "compression", the image will not decrease in the size of the window, so the "image" of the skin is cropped.

« Last Edit: 19. June 2020, 10:25:58 by Moderator »

664a12b9ecd33Alexander

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Sorry, the links above are “broken”, they can be deleted. Allow admins to edit posts, content, so that it is easier for English-speaking users to read. [if posts with errors]. I will try to embed gifs


664a12b9ece20Alexander

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is it possible to create GIF animation in the logs? until it turned out, static images

664a12b9ecf06dertseha

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No, the MFDs can only display static images.
The most you can do is have some pixels circle through some specific colors (e.g. the Shodan green).
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@Alexander If you register here you can edit your posts.

I like the GIF you posted of Rebecca Lansing. :)

664a12b9ed2d9Alexander

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Thanks!

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« Last Edit: 06. July 2020, 16:29:21 by Alexander »

664a12b9ed423Alexander

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all gif
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« Last Edit: 13. July 2020, 12:25:59 by Moderator »

664a12b9ed6f1Alexander

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have questions

There was a problem with the program.
5-mails files - 0.44s
these are Shodan X logs:
13,14,16,17,23
audio files have them, but they are not here.
They cannot be inserted here, replaced, they cannot be played.

Please ^) i need to understand if there is an error in the program code due to which these five files are not played
 
subject in them there is no subject  --------------------- maybe that's why

log - item

log - item 21
this is 2-4601-06.May72 - no audio a original, but I want to insert

log without audio, is it possible to make it "work", replace the file. Did not work out. All files from 0.44 - the feeling that the logs are without audio, and cannot be replaced in this way. They do not play, at least 2-4601 at the very beginning - failed

I'm sorry, I think I figured out how it works! no mistake! the voice of shodan - in these moments - is associated with the rebeka and breaks off, lashed with loshes with subtitles, and the sound log in the log of the rebeka with shodan is integral!


problem solved. Log 2-4601, can be simply inserted into Rebecca's log + 2-4601 a voice, in a second voice, like the direct speech of the protagonist.

while studying the program, I understood that you can create an audio log yourself (by itself).
there are limitations in the number of logs while I was dealing with the program
(and I realized that there is a limit on the number of audio files - logs per level.)

program error, replacement of skins (bitmap), when creating a new project, not the entire file is saved, but only those that have been replaced. I had to load the date folder as a project and then take the mfdart.rec file with the skins.

.....

 XD



The project is completed, the results are here. Also, the second project of voice acting VHS style is being prepared
« Last Edit: 01. September 2020, 11:37:11 by Alexander »
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