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Invisible shotguns - load order problem?
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Topic:
Invisible shotguns - load order problem?
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TucoPacifico1980
#0
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17. January 2021, 22:03:17
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Hello, after a drive failure I modded SS2 again and used up-to-date versions where applicable.
Now I see hybrids' shotguns are invisible.
Can someone maybe see where the problem lies?
Thanks in advance, cheers.
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voodoo47
#1
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17. January 2021, 22:15:39
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mid game mod activation, this is not recommended for mods that change functionality. open the console by pressing shift+; and type in
summon_obj og-shotgun
to confirm whether the new spawn has a proper shotgun. if it does, then you are good to go. if it's something else, share a save.
I think I can fix this though, making a sidenote right now.
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Last Edit: 17. January 2021, 22:23:30 by voodoo47
»
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TucoPacifico1980
#2
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17. January 2021, 22:21:25
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voodoo47
Thank you very much for helping. You mentioned mid-game mod activation. I used a save from back in 2018 when this happened, did not try with a fresh game. Wanted to continue my old adventure.
I will do the console spawn now to check.
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voodoo47
#3
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17. January 2021, 22:23:47
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yeah, using older saves is also not too recommended, minor issues may ensue.
also hires space placement not ideal if you want to actually use it (right now, SHTUP will override if memory serves. remember the SCP/obj fixes/SHTUP at the bottom rule).
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TucoPacifico1980
#4
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17. January 2021, 22:28:40
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voodoo47
Thanks for the tips regarding high res space.
I spawned a new hybrid as you described and it has a shotgun. Is there a fix possible for this save?
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voodoo47
#5
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17. January 2021, 22:29:38
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yeah, just make the guy with the invisible shotgun dead and continue. he won't tell anyone.
Acknowledged by:
TucoPacifico1980
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TucoPacifico1980
#6
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17. January 2021, 22:33:59
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voodoo47
But I am playing pacifist. No, just kidding. Really appreciate your kind assistance. Thanks!
Acknowledged by:
voodoo47
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