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Sshock2.gam file ...
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Sshock2.gam file ...
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MaususAtlas
#0
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14. April 2007, 08:23:05
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Hi all,
I am very happy to see that the community of System Shock is still alive. I rediscover the SShock2 game last month and I have lot of fun with it
I also found this site with lots of marvelous mods based on very good ideas
And now, of course, I just want to make my mod. I saw that many mods had to modify the sshock2.gam file to change some rules of the game. Then I red lots of thing about modding in this site but I did not find something about sshock2.gam editing. I am sure that I missed some important information ... So, my questions are simple :
- How to modify sshock2.gam file ?
- In particular, with which tools ?
- Can you give me the link where the information is ?
I am sure that it is easy to reply, isn't it ?
Sincerely yours, Mausus Atlas.
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Kolya
#1
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14. April 2007, 09:09:38
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A very similar question popped up on the shock general discussion forum over at ttlg so I'll just
link you there
.
664a4a8840813
MaususAtlas
#2
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14. April 2007, 09:23:39
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Wao, so fast
Oh thanks a lot to you ... :worship:
I go at once
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MaususAtlas
#3
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14. April 2007, 09:59:24
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Hmmm, once again, it seems I missed something important ...
I installed SShockEd and run it, but I did not found the menus described in the web page of TTLG furom
Please help :p
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Kolya
#4
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14. April 2007, 11:28:56
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Hit F5 to see the object hierarchy. There you can edit the objects you wish.
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MaususAtlas
#5
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14. April 2007, 11:36:31
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Oh, yes, I see now ...
I just forgot to read the ReadMe.txt file that explain all ...
Thanks for all again
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MaususAtlas
#6
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14. April 2007, 14:12:54
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All is right. Now, I know how to change almost game parameters. And this SShockToolkit makes the changes very easy : It is a very good one
But there is one thing again I did not see : For example, how to multiply the damage made by the shotgun with RiffleSlugs by 2/3 for all the monsters
I am sure you have the solution
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MaususAtlas
#7
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14. April 2007, 15:17:08
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I think I found the answer. I used :
- menu "Editor/Object Hierarchy".
- select "Projectile/Shotgun projectiles".
- edit "Rifle slugs".
- edit "Sources : standard impact".
- modify "intensity" value.
Save the SShock2.gam and play to see the effect ...
I think it exists an easier way to do it. If I will found anything else better, I will add it here
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Nameless Voice
#8
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14. April 2007, 19:05:25
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The Stim sources are the damage intensities for the projectiles, so you're in the right place.
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